==Neuronoids=== [b]Kakuseijin #1 (AP Mode)[/b] [color=Cyan][b]Statistics:[/b] HP: 3500, EN: 150, Agi: 350 IS: 3, Move: G/W, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Punch [b](M)[/b]- 1000 damage [+0%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Neuronoid 2) Countercut: [b]Req: Martial Arts Mastery[/b] 3) [b]Analyze[/b] 4) [b]Repair[/b] 5) [b]Resupply[/b] 6) [b]Active Mode:[/b] Same effects as [b]Change to Kakuseijin #1 (AV Mode)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] [/color] [color=teal][b]Pilot Slots:[/b] 2 (Switch main pilot to second character when Active Mode is performed.) [/color] [b]Kakuseijin #1 (AV Mode)[/b] [color=Cyan][b]Statistics:[/b] HP: 3500, EN: 150, Agi: 340 IS: 3, Move: G/W, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Punch [b](M)[/b]- 1000 damage [+0%] [+] Synapse Dangeki - Shoot- [b]PARALYZE[/b], 2300 damage, 10 EN/attack [+30%] [F] Synapse Dangeki - Melee- 3000 damage, 15 EN/attack [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Neuronoid 2) Countercut: [b]Req: Martial Arts Mastery[/b] 3) [b]Accept Mode:[/b] Same effects as [b]Change to Kakuseijin #1 (AP Mode)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] Perform Active Mode in Kakuseijin #1 (AP Mode).[/color] [color=teal][b]Pilot Slots:[/b] 2 (Switch main pilot to first character when Accept Mode is performed.) [/color] [b]Kakuseijin #1 (w/Grianoid) (AP Mode)[/b] [color=Cyan][b]Statistics:[/b] HP: 3800, EN: 200, Agi: 340 IS: 3, Move: F/G/W, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Punch [b](M)[/b]- 1200 damage [+0%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Neuronoid 2) EN Regen S 3) Countercut: [b]Req: Martial Arts Mastery[/b] 4) [b]Analyze[/b] 5) [b]Repair[/b] 6) [b]Resupply[/b] 7) [b]Active Mode:[/b] Same effects as [b]Change to Kakuseijin #1 (w/Grianoid) (AV Mode)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] Install the Grianoid on Kakuseijin #1.[/color] [color=teal][b]Pilot Slots:[/b] 3 (Switch main pilot to second character when Active Mode is performed.)[/color] [b]Kakuseijin #1 (w/Grianoid) (AV Mode)[/b] [color=Cyan][b]Statistics:[/b] HP: 3800, EN: 200, Agi: 330 IS: 3, Move: F/G/W, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Punch [b](M)[/b]- 1200 damage [+0%] [+] Synapse Dangeki - Shoot- [b]PARALYZE[/b], 2600 damage, 10 EN/attack [+30%] [F] Synapse Dangeki - Melee- 3300 damage, 15 EN/attack [+20%] [F] Synapse Dangeki - Full Power- 4500 damage, 25 EN/attack [+10%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Neuronoid 2) EN Regen S 3) Countercut: [b]Req: Martial Arts Mastery[/b] 4) [b]Accept Mode:[/b] Same effects as [b]Change to Kakuseijin #1 (w/Grianoid) (AP Mode)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] Perform Active Mode in Kakuseijin #1 (w/Grianoid) (AP Mode).[/color] [color=teal][b]Pilot Slots:[/b] 3 (Switch main pilot to first character when Accept Mode is performed.) [/color] [b]Tyran (AP Mode)[/b] [color=Cyan][b]Statistics:[/b] HP: 3700, EN: 170, Agi: 340 IS: 3, Move: G/W, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Punch [b](M)[/b]- 1100 damage [+0%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Neuronoid 2) Countercut: [b]Req: Martial Arts Mastery[/b] 3) [b]Analyze[/b] 4) [b]Repair[/b] 5) [b]Resupply[/b] 6) [b]Active Mode:[/b] Same effects as [b]Change to Tyran (AV Mode)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] [/color] [color=teal][b]Pilot Slots:[/b] 2 (Switch main pilot to second character when Active Mode is performed.) [/color] [b]Tyran (AV Mode)[/b] [color=Cyan][b]Statistics:[/b] HP: 3700, EN: 170, Agi: 330 IS: 3, Move: G/W, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Punch [b](M)[/b]- 1100 damage [+0%] [+] Synapse Dangeki - Shoot- [b]PARALYZE[/b], 2400 damage, 10 EN/attack [+30%] [F] Synapse Dangeki - Melee- 3200 damage, 15 EN/attack [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Neuronoid 2) Countercut: [b]Req: Martial Arts Mastery[/b] 3) [b]Accept Mode:[/b] Same effects as [b]Change to Tyran (AP Mode)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] Perform Active Mode in Tyran (AP Mode).[/color] [color=teal][b]Pilot Slots:[/b] 2 (Switch main pilot to first character when Accept Mode is performed.) [/color] [b]Tyran (w/Grianoid) (AP Mode)[/b] [color=Cyan][b]Statistics:[/b] HP: 4000, EN: 220, Agi: 330 IS: 3, Move: F/G/W, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Punch [b](M)[/b]- 1300 damage [+0%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Neuronoid 2) [b]EN Regen S[/b] 3) Countercut: [b]Req: Martial Arts Mastery[/b] 4) [b]Analyze[/b] 5) [b]Repair[/b] 6) [b]Resupply[/b] 7) [b]Active Mode:[/b] Same effects as [b]Change to Tyran (w/Grianoid) (AV Mode)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] Install the Grianoid on Tyran (AP Mode).[/color] [color=teal][b]Pilot Slots:[/b] 3 (Switch main pilot to second character when Active Mode is performed.)[/color] [b]Tyran (w/Grianoid) (AV Mode)[/b] [color=Cyan][b]Statistics:[/b] HP: 4000, EN: 220, Agi: 320 IS: 3, Move: F/G/W, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Punch [b](M)[/b]- 1100 damage [+0%] [+] Synapse Dangeki - Shoot- [b]PARALYZE[/b], 2400 damage, 10 EN/attack [+30%] [F] Synapse Dangeki - Melee- 3400 damage, 15 EN/attack [+20%] [F] Twin Synapse Dangeki [b](S)[/b]- 2500 damage x 2, 35 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Neuronoid 2) [b]EN Regen S[/b] 3) Countercut: [b]Req: Martial Arts Mastery[/b] 4) [b]Accept Mode:[/b] Same effects as [b]Change to Tyran (w/Grianoid) (AP Mode)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] Perform Active Mode in Tyran (w/Grianoid) (AP Mode).[/color] [color=teal][b]Pilot Slots:[/b] 3 (Switch main pilot to first character when Accept Mode is performed.)[/color] [b]Tyran Premier[/b] [color=Cyan][b]Statistics:[/b] HP: 3500, EN: 100, Agi: 350 IS: 4, Move: G, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Manipulator [b](M)[/b]- 1000 damage [+0%] [+] Synapse Dangeki - Shoot- [b]PARALYZE[/b], 2000 damage, 10 EN/attack [+30%] [F] Synapse Dangeki - Melee- 3000 damage, 15 EN/attack [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Neuronoid 2) Countercut: [b]Req: Martial Arts Mastery[/b][/color] [color=Gold][b]Purchasing Cost:[/b] ?[/color] [color=teal][b]Pilot Slots:[/b] 2[/color] [b]Tyran Deux[/b] [color=Cyan][b]Statistics:[/b] HP: 3500, EN: 100, Agi: 350 IS: 4, Move: G, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Manipulator [b](M)[/b]- 1000 damage [+0%] [+] Synapse Dangeki - Shoot- [b]PARALYZE[/b], 2000 damage, 10 EN/attack [+30%] [F] Synapse Dangeki - Melee- 3000 damage, 15 EN/attack [+20%] [F] Twin Synapse Dangeki [b](S)[/b]- 2000 damage x 2, 35 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Neuronoid 2) Countercut: [b]Req: Martial Arts Mastery[/b][/color] [color=Gold][b]Purchasing Cost:[/b] ?[/color] [color=teal][b]Pilot Slots:[/b] 2[/color] [b]Tyran Trois[/b] [color=Cyan][b]Statistics:[/b] HP: 3500, EN: 100, Agi: 350 IS: 4, Move: G, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Manipulator [b](M)[/b]- 1000 damage [+0%] [+] Synapse Dangeki - Shoot- [b]PARALYZE[/b], 2000 damage, 10 EN/attack [+30%] [F] Synapse Dangeki - Melee- 3000 damage, 15 EN/attack [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Neuronoid 2) Countercut: [b]Req: Martial Arts Mastery[/b][/color] [color=Gold][b]Purchasing Cost:[/b] ?[/color] [color=teal][b]Pilot Slots:[/b] 2[/color] [b]Blossom[/b] [color=Cyan][b]Statistics:[/b] HP: 4200, EN: 100, Agi: 360 IS: 3, Move: G, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [+] Vulcan- 200 damage, 20 rounds [+40%] [+] Laser Gun- 600 damage, 10 rounds [+10%] [+] Gatling Gun [b](V)[/b]- 1000 damage, 10 rounds [10%] [+] Cannon- 3000 damage, 10 rounds [+20%] [+] All-Out Attack [b](S)[/b]- 5000 damage, 1 round [+30%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Neuronoid 2) [b]TM System:[/b] HP Regen S 3) Countershoot: Vulcan, Laser Gun, Gatling Gun[/color] [color=Gold][b]Purchasing Cost:[/b] ?[/color] [color=teal][b]Pilot Slots:[/b] 2[/color] ===Betterman=== [b]Betterman Lamia[/b] HP: 100, EN: 100, Agi: 200 IS: 4, Move: G, Size: SS, Rank: 1[/color] [color=Pink][b]Weapons:[/b] [F] Melee [b](M)[/b]- 50 damage [+10%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Betterman 2) Countercut: [b]Req: Martial Arts Mastery[/b] 3) [b]HP Regen S[/b] 4) [b]Seed of Nebula:[/b] Change to Betterman Nebula 5) [b]Seed of Aqua:[/b] Change to Betterman Aqua 4) [b]Seed of Lume:[/b] Change to Betterman Lume 6) [b]Seed of Forte:[/b] Change to Betterman Forte 7) [b]Seed of Turba:[/b] Change to Betterman Turba 8) [b]Seed of Oltus:[/b] Change to Betterman Oltos[/color] [color=Gold][b]Purchasing Cost:[/b] This is an Event unit.[/color] [b]Betterman Nebula[/b] [color=Cyan][b]Statistics:[/b] HP: 2000, EN: 100, Agi: 220 IS: 3, Move: F/G, Size: S, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Crash Whipper [b](MSX:5)[/b]- 1500 damage/5 EN [+10%] [+] Ultrasonic Wall [b](S)[/b]- 3000 damage, 10 EN/attack, [b]Sound Attack[/b] [+20%] [H] Psycho Voice [b](S)[/b]- 5200 damage, 10 EN/attack, [b]Sound Attack[/b], [b]Barrier Pierce[/b], [b]Mobility Break[/b], [b]Armor Break[/b] [+50%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Betterman 2) [b]HP Regen S[/b] 3) Countercut: [b]Req: Martial Arts Mastery[/b] 4) [b]Double Image (4/6)[/b] 5) [b]Analyze[/b] 6) Psycho Voice: Only affects target types of units that have been [b]Analyzed[/b] during the battle.[/color][/color] [color=Gold][b]Purchasing Cost:[/b] ?[/color] [b]Betterman Aqua[/b] [color=Cyan][b]Statistics:[/b] HP: 4500, EN: 100, Agi: 240 IS: 2, Move: W, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Tail Spike [b](M)[/b]- 2000 damage [F] Fin Blade [b](SF)[/b]- 3000 damage/20 EN [+10%] [H] Psycho Fluid [b](S)[/b]- 4600 damage, 10 EN/attack, [b]Armor Pierce[/b], [b]Barrier Pierce[/b], [b]Mobility Break[/b], [b]Armor Break[/b] [+50%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Betterman 2) [b]HP Regen S[/b] 3) [b]Analyze[/b] 4) Psycho Fluid: Only affects target types of units that have been [b]Analyzed[/b] during the battle.[/color][/color] [color=Gold][b]Purchasing Cost:[/b] ?[/color] [b]Betterman Lume[/b] HP: 500, EN: 100, Agi: 200 IS: 4, Move: F/G, Size: SS, Rank: 2[/color] [color=Pink][b]Weapons:[/b] [F] Melee [b](M)[/b]- 100 damage [+10%] [+] Electromagnetic Radiation [b](S)[/b]- 500 damage, 10 EN/attack [+30%] [+] Gamma Ray Burst- 750 damage, 10 EN/attack [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Betterman 2) Countercut: [b]Req: Martial Arts Mastery[/b] 3) [b]HP Regen S[/b][/color] [color=Gold][b]Purchasing Cost:[/b] ?[/color] [b]Betterman Forte[/b] [color=Cyan][b]Statistics:[/b] HP: 6500, EN: 100, Agi: 300 IS: 2, Move: G, Size: L, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Melee [b](M)[/b]- 3000 damage [+0%] [F] Sliding Saber [b](V)[/b]- 3000 damage/15 EN [+10%] [F] Psycho Glory- 6000 damage, 10 EN/attack, [b]Armor Pierce[/b] [+50%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Betterman 2) [b]HP Regen S[/b] 3) Countercut: [b]Req: Martial Arts Mastery[/b] 4) [b]Damage Received -50%[/b] 5) [b]Immune to Sound Attacks[/b] 6) [b]Analyze[/b] 7) Psycho Glory: Only affects target types of units that have been [b]Analyzed[/b] during the battle.[/color] [color=Gold][b]Purchasing Cost:[/b] ?[/color] [b]Betterman Turba[/b] [color=Cyan][b]Statistics:[/b] HP: 3500, EN: 100, Agi: 230 IS: 2, Move: F/G, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 2000 damage/5 EN [+10%] [+] Vacuum Wave [b](S)[/b]- 3000 damage, 10 EN/attack [+20%] [H] Psycho Calm [b](SV)[/b]- 5000 damage/20 EN [+50%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Betterman 2) [b]HP Regen S[/b] 3) Countercut: [b]Req: Martial Arts Mastery[/b] 4) Psycho Calm: Ignore the effects of target's Sound Barriers, and negates all Sound Attack damage for all allies in the next turn.[/color] [color=Gold][b]Purchasing Cost:[/b] ?[/color] [b]Betterman Oltus[/b] [color=Cyan][b]Statistics:[/b] HP: 7500, EN: 100, Agi: 280 IS: 1, Move: F/G, Size: L, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Melee [b](M)[/b]- 4500 damage [+0%] [F] Assault [b](V)[/b]- 4500 damage/15 EN [+10%] [H] Psycho Birth- 9999 damage, 30 EN/attack, [b]Armor Pierce[/b], [b]Barrier Pierce[/b], [b]Mobility Break[/b], [b]Armor Break[/b] [+50%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Betterman 2) [b]HP Regen L[/b] 3) Countercut: [b]Req: Martial Arts Mastery[/b] 4) [b]Damage Received -75%[/b] 5) Psycho Birth: Destroys all of target's regeneration abilities if hit.[/color] [color=Gold][b]Purchasing Cost:[/b] ?[/color] ===B.P.L.=== [b]Giant Chika-chan[/b] [color=Cyan][b]Statistics:[/b] HP: 1500, EN: 50, Agi: 400 IS: 4, Move: G, Size: L, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Melee [b](M)[/b]- 1000 damage [+0%] [+] Flag Attack [b](SV:3)[/b]- 1000 damage/10 EN [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) UMA 2) Countercut: [b]Req: Martial Arts Mastery[/b][/color] [color=Gold][b]Purchasing Cost:[/b] This is an Event unit.[/color] [b]Carry-Ant[/b] [color=Cyan][b]Statistics:[/b] HP: 500, EN: 10, Agi: 250 IS: 4, Move: G, Size: S, Rank: 1[/color] [color=Pink][b]Weapons:[/b] [F] Fang [b](M)[/b]- 100 damage [+0%][/color] [color=beige][b]Inherent Abilities:[/b] 1) UMA[/color] [color=Gold][b]Purchasing Cost:[/b] This is an Event unit.[/color] [b]Levi[/b] [color=Cyan][b]Statistics:[/b] HP: 750, EN: 50, Agi: 400 IS: 4, Move: W, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Fang [b](M)[/b]- 500 damage [+0%][/color] [color=beige][b]Inherent Abilities:[/b] 1) UMA[/color] [color=Gold][b]Purchasing Cost:[/b] This is an Event unit.[/color] [b]Salamander[/b] [color=Cyan][b]Statistics:[/b] HP: 1000, EN: 75, Agi: 500 IS: 4, Move: G/W, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Lash [b](M)[/b]- 500 damage [+10%] [F] Tackle [b](M)[/b]- 750 damage [+0%] [F] Toxic Rain [b](S)[/b]- 750 damage, 5 EN/attack [+40%][/color] [color=beige][b]Inherent Abilities:[/b] 1) UMA[/color] [color=Gold][b]Purchasing Cost:[/b] This is an Event unit.[/color] [b]Behemoth[/b] [color=Cyan][b]Statistics:[/b] HP: 5000, EN: 150, Agi: 350 IS: 3, Move: G, Size: L, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Melee [b](M)[/b]- 1500 damage [+0%] [H] Cry of the Behemoth [b](S)[/b]- [b]PARALYZE[/b], 25 EN/attack [+50%] [H] Sonic Wave [b](S)[/b]- 2500 damage, 15 EN/attack, [b]Sound Attack[/b] [+30%] [F] Tusk Assault- 3500 damage, 15 EN/attack [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) UMA 2) [b]Damage Received -25%[/b] 3) [b]Immune to Sound Attacks[/b][/color] [color=Gold][b]Purchasing Cost:[/b] This is an Event unit.[/color] [b]King Behemoth[/b] [color=Cyan][b]Statistics:[/b] HP: 6500, EN: 175, Agi: 340 IS: 2, Move: G, Size: L, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Tentacle [b](M)[/b]- 1000 damage x 2 [+0%] [F] Melee [b](M)[/b]- 2000 damage [+0%] [F] Toxic Rain [b](S)[/b]- 2500 damage, 10 EN/attack [+40%] [H] Cry of the Behemoth [b](S)[/b]- [b]PARALYZE[/b], 25 EN/attack [+50%] [H] Sonic Wave [b](S)[/b]- 3500 damage, 15 EN/attack, [b]Sound Attack[/b] [+30%] [F] Tusk Assault- 4500 damage, 15 EN/attack [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) UMA 2) [b]Damage Received -35%[/b] 3) [b]Liquid Armor:[/b] Negate all attacks under 1000 damage. Immune to Analyze. 4) [b]Immune to Sound Attacks[/b][/color] [color=Gold][b]Purchasing Cost:[/b] This is an Event unit.[/color] [b]Heracles[/b] [color=Cyan][b]Statistics:[/b] HP: 3000, EN: 50, Agi: 330 IS: 3, Move: G, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Stinger [b](M)[/b]- 1400 damage [+0%] [F] Assault- 2500 damage, 15 EN/attack [+10%][/color] [color=beige][b]Inherent Abilities:[/b] 1) UMA 2) [b]HP Regen M[/b] 3) [b]Separate (2/4):[/b] Same effects as Double Image[/color] [color=Gold][b]Purchasing Cost:[/b] This is an Event unit.[/color] [b]Medusa[/b] [color=Cyan][b]Statistics:[/b] HP: 2500, EN: 75, Agi: 300 IS: 3, Move: G/W, Size: M, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Tackle [b](M)[/b]- 1000 damage [+0%] [F] Strangle- [b]PARALYZE[/b], 2500 damage [+10%], 10 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) UMA 2) [b]HP Regen S[/b] 3) [b]Separate (3/5):[/b] Same effects as Double Image[/color] [color=Gold][b]Purchasing Cost:[/b] This is an Event unit.[/color] [b]Icarus[/b] [color=Cyan][b]Statistics:[/b] HP: 4000, EN: 125, Agi: 250 IS: 3, Move: F, Size: L, Rank: ?[/color] [color=Pink][b]Weapons:[/b] [F] Tackle [b](M)[/b]- 1000 damage [+0%] [F] Swarm [b](S)[/b]- 3500 damage [+30%], 20 EN/attack, [b]Mobility Break[/b][/color] [color=beige][b]Inherent Abilities:[/b] 1) UMA 2) [b]HP Regen L[/b] 3) [b]Separate (2/4):[/b] Same effects as Double Image[/color] [color=Gold][b]Purchasing Cost:[/b] This is an Event unit.[/color] ===???=== Brahman Bestman Kankel