[b]Z-01b Lancelot Club[/b]: Knightmare Frame created for Rai. Due to the shortage of Sakuradite, generator output is somewhat lower than Lancelot's, thus it is not equipped with a VARIS (as it doesn't have the power to use it). It has a customized Assault Rifle that can switch into Sniper Mode, allowing Rai to pick off enemies from far away before entering combat (this is based on Rai's combat tactics of engaging the least amount of enemies at any time, as opposed to Suzaku's one-vs-all fighting style). Sniper Mode uses up around x10 the amount of energy required to shoot compared to a regular round. For melee weapons, it is equipped with two shorter versions of the Lancelot's MVS, and the hilts of both swords can be attached into a single weapon. The frame structure is otherwise pretty much the same as Lancelot's save the differences mentioned above. [color="cyan"][b]Statistics:[/b] HP: 3000, EN: 150, Agi: 230 IS: 3, Move: G, Size: S, Rank: 6[/color] [color="pink"][b]Weapons:[/b] [F] Slash Harken [Messer Mode] [b](M)[/b]- 1000 damage [+0%] [F] Blade Rush [b](MF:4)[/b]- 600 damage/3 EN [+0%] [H] Slash Harken [b](PSX:2)[/b]- 800 damage/3 EN [+15%] [F] Aero Spinner- 1600 damage, 5 EN/attack [+10%] [F] Twin MVS [b](M)[/b]- 2200 damage [+0%] [+] Assault Rifle [b](F:3)[/b]- 800 damage, 20 rounds [+20%] [+] Assault Rifle [Armor Piercing]- 1200 damage, Armor Pierce. Uses 2 Assault Rifle rounds. [+20%] [+] Assault Rifle Sniper Mode- 3000 damage, 10 EN/attack [+40%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Knightmare Frame 2) Beam Shield 3) Countercut: Twin MVS 4) Countershoot: Assault Rifle, Assault Rifle [Armor Piercing], Assault Rifle Sniper Mode[/color] [color="gold"][b]Purchasing Cost:[/b] 400 Credits[/color] [b]Z-01b Lancelot Club Air Cavalry[/b]: Club equipped with a Float Unit. [color="cyan"][b]Statistics:[/b] HP: 3000, EN: 180, Agi: 210 IS: 3, Move: F/G, Size: S, Rank: 6[/color] [color="pink"][b]Weapons:[/b] [F] Slash Harken [Messer Mode] [b](M)[/b]- 1000 damage [+0%] [F] Blade Rush [b](MF:4)[/b]- 600 damage/3 EN [+0%] [H] Slash Harken [b](PSX:2)[/b]- 800 damage/3 EN [+15%] [F] Aero Spinner- 1600 damage, 5 EN/attack {+10%] [F] Twin MVS [b](M)[/b]- 2200 damage [+0%] [+] Assault Rifle [b](F:3)[/b]- 800 damage, 20 rounds [+20%] [+] Assault Rifle [Armor Piercing]- 1200 damage, Armor Pierce. Uses 2 Assault Rifle rounds. [+20%] [+] Assault Rifle Sniper Mode- 3000 damage, 10 EN/attack [+40%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Knightmare Frame 2) Beam Shield 3) Countercut: Twin MVS 4) Countershoot: Assault Rifle, Assault Rifle [Armor Piercing], Assault Rifle Sniper Mode 5) [b]Pack Jettison:[/b] Z-01b Lancelot Club[/color] [color="gold"][b]Purchasing Cost:[/b] N/A. Install Float Unit on Z-01b Lancelot Club.[/color] [b]Type-3F Prototype Gekka[/b]: Gekka prototype tuned specifically for Rai's use. It's pretty much the same as the rest of the other Gekka units except due its Radiation Wave capabilities it consumes more energy and is harder to control because of obvious balance issues (giant Claw Arm). The rest of its armaments are identical to other Gekka units. [color="cyan"][b]Statistics:[/b] HP: 2800, EN: 180, Agi: 235 IS: 3, Move: G, Size: S, Rank: 5[/color] [color="pink"][b]Weapons:[/b] [F] Punch [b](M)[/b]- 500 damage [+0%] [H] Slash Harken [b](P)[/b]- 800 damage [+15%] [F] Claw Arm [b](M)[/b]- 1600 damage, 5 EN/attack [+10%] [+] Custom Hand Gun- 1500 damage, 12 rounds [+20%] [F] Brake Blade [b](M)[/b]- 1700 damage [+0%] [F] Radiation Wave- 3000 damage, 20 EN/attack [+30%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Knightmare Frame 2) Radiation Shield: Same effect as Beam Shield; Claw Arm, Radiation Wave 3) Countercut: Brake Blade 4) Countershoot: Custom Hand Gun 5) [b]Chaff Smoke:[/b] [i]Same effect as [b]Smoke Discharger[/b].[/i][/color] [color="gold"][b]Purchasing Cost:[/b] 350 Credits[/color]