---Mobile weapons--- Choir Demonic: no mods? (An improvement of the original Maneuver Armored Puppet. Turning it into a Super-Maneuver Armored Puppet. The Demonic is created using the combination of various duplicated technologies. Its power is like that of a demon. The control system is a mind-control type, where it reads the pilot's brainwaves in order to manipulate the controls. This makes it easier for the combat-inferior Ursians to control and fight at a better level compared to their duplicated Blanche slaves. The unit itself is superior in every way to every grunt in the game, and is also initially better than the Gundam or Gelgoog. ) Choir Demonic Musica Custom: no mods (Musica's Choir Demonic is mainly just a customized version of the regular Demonic, with an extra shield, and painted red. Stat differences are actually rather minor but make note that the regular issued Demonic does not use shields at all.) Choir Boost mods (The Choir Boost is a Choir Demonic developed with a flight system. However, the flight system was faulty and it can only do really short range flight, or hover.) Move: F/G/H [s]Make a new Choir Boost Glen Custom, with slightly better stats. Beam Slicer damage will be 200 higher than the rifle's.[/s] Glen's prototype is apparently no different than the MP version. Choir Hi-Boost mods (An improved version of the Choir Boost, with better mobility and higher specs. Default stats place Beam Slicer damage higher due to Glen's preference for melee attacks.) Move F/G/H [F] Beam Slicer: Damage 1800 (Slicer damage is higher than rifle. Geared more towards melee & mobility) Choir Fighter mods (A Choir developed to improve on the Demonic's lower melee potential. The Beam Knuckles emit a beam field in order to damage its enemies while punching. This function also allows it to deploy a defensive beam shield to literally punch-out incoming beam attacks.) [F] Beam Knuckle: Damage: 2000 [X] Beam Shield Emitter: Same effects as X-3 I-Field Kalion Grenata mods (Re-engineered model of the Juggernaut) Agi: 270 Crash Nipper- 1600 damage GP Laser: Non-B, 1800 damage Electron Rifle: 1400 damage [b]Choir Cannon[/b] - Support fire variant. Has sensor equipment allowing it to fire from long range, as well as scout and support allies. Apparently has some balance issues. [color="cyan"][b]Statistics:[/b] HP: 3400, EN: 150, Agi: 280 IS: 4, Move: G, Size: M, Rank: ?[/color] [color="pink"][b]Weapons[/b] [F] Beam Slicer [b](BM)[/b]- 1000 damage [+0%] [+] Electromagnetic Rifle [b](B)[/b]- 1400 damage, 5 EN/attack [+10%] [+] Recoilless Impact Cannon- 2500 damage, 10 rounds [+20%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Super-Maneuver Armored Puppet 2) Countercut: Beam Slicer 3) Countershoot: Electric Charge Particle Rifle 4) [b]EWAC[/b][/color] [color="gold"][b]Purchasing Cost:[/b] 100 credits[/color] [b]Choir Evolution[/b] - Choir Demonic upgraded with a high-spec compie and new generator. All-round powered up version~ [color="cyan"][b]Statistics:[/b] HP: 4000, EN: 180, Agi: 250 IS: 3, Move: G, Size: M, Rank: ?[/color] [color="pink"][b]Weapons[/b] [F] Beam Slicer [b](BM)[/b]- 2200 damage [+0%] [+] Electric Charge Particle Rifle [b](B)[/b]- 2000 damage, 5 EN/attack [+10%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Super-Maneuver Armored Puppet 2) Shield 3) Countercut: Beam Slicer 4) Countershoot: Electric Charge Particle Rifle[/color] [color="gold"][b]Evolution Cost:[/b] Choir Demonic[/color] [b]Choir Armed[/b] - (The Choir Armed is an improved version of the Demonic, with additional armor and generators. Surprisingly, very little mobility was sacrificed. Production costs were rather monstrous however, and very limited amounts were produced. Lazlo Fareden's personal S-MAP (though 3 were apparently made). Last Boss HP and weapon damage, but is a pushover compared to Nightingale due to rifle being a 3 use-MAP (100 EN/use on 350 EN unit) and only 4 rounds of Impact Bazooka, as well as inferior mobility. 20k HP (approx last boss HP range) in a game where a usual boss HP is average 5k. Doesn't have a non-MAP variant in-game for the rifle, but might as well add one for SC. It's a head rifle (think Cerberus). Impact Bazooka and Beam Slicer are generic stuff. Final Boss of Lazlo Route.) [color="cyan"][b]Statistics:[/b] HP: 5000, EN: 200, Agi: 260 IS: 2, Move: G, Size: M, Rank: ?[/color] [color="pink"][b]Weapons[/b] [+] Hyper Electric Charge Particle Rifle [b](B)[/b]- 3000 damage, 10 EN/attack [+30%] [F] Beam Slicer [b](BM)[/b]- 3200 damage [+0%] [+] Impact Bazooka- 3800 damage, 4 rounds [+10%] [b]MAP Attacks:[/b] [+] Hyper Electric Charge Particle Rifle [b](BI:8)[/b]- 3000 damage, 15 EN/attack [+10%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Super-Maneuver Armored Puppet 2) Shield 3) Countercut: Beam Slicer 4) Countershoot: Hyper Electric Charge Particle Rifle 5) [b]Damage Received -25%[/b][/color] [color="gold"][b]Evolution Cost:[/b] Choir Demonic[/color] [b]Kalion Infinite[/b] - All-round upgrade of the Kalion Grenata, which was originally based on the Juggernaut. [color="cyan"][b]Statistics:[/b] HP: 4200, EN: 220, Agi: 260 IS: 2, Move: G, Size: M, Rank: 6[/color] [color="pink"][b]Weapons[/b] [F] Crash Nipper [b](M)[/b]- 2400 damage [+0%] [F] Crash Nipper [Hold] [b](M)[/b]- 10 damage, [b]Stun[/b], 3 EN/attack [+0%] [+] Electron Rifle- 2000 damage, 8 EN/attack [+10%] [+] AP Laser [b](B)[/b]- 3000 damage, 10 EN/shot [+10%] [+] Psycho Stinger [b](BPSX:6)[/b]- 800 damage/5 EN, [b]Req: Psychic Energy[/b] [+10%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Super-Maneuver Armored Puppet 2) Shield: Crash Nipper, Crash Nipper [Hold] 3) Countercut: [b]Req: Martial Arts Mastery[/b] 4) Countershoot: Electron Rifle[/color] [color="gold"][b]Evo:[/b] Kalion Grenata[/color] [b]Juggernaut[/b] - The original Old Ursian weapon that the Kalion Grenata was based on. The Mother Duplicator swarms Musica & co. with these. [color="cyan"][b]Statistics:[/b] HP: 5500, EN: 250, Agi: 250 IS: 2, Move: G, Size: M, Rank: ?[/color] [color="pink"][b]Weapons[/b] [F] Crash Nipper [b](M)[/b]- 2600 damage [+0%] [F] Crash Nipper [Hold] [b](M)[/b]- 10 damage, [b]Stun[/b], 3 EN/attack [+0%] [+] Electron Rifle- 2200 damage, 10 EN/attack [+10%] [+] Smart Laser [b](B)[/b]- 3200 damage, 15 EN/shot [+10%] [+] Psycho Stinger [b](BPSX:6)[/b]- 900 damage/5 EN, [b]Req: Psychic Energy[/b] [+50%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Old Ursian Mobile Weapon 2) Shield: Crash Nipper, Crash Nipper [Hold] 3) Countercut: [b]Req: Martial Arts Mastery[/b] 4) Countershoot: Electron Rifle 5) [b]Damage Received -10%[/b] X) Anti-Gravity System: ? Does it even do anything?[/color] [color="gold"][b]Purchasing Cost:[/b] ? credits[/color] [b]Sicannasin[/b] - One of the guardians of the Mother Duplicator, piloted by Chasky Ponzragul, a well-behaved loli whose exact age is unknown due to being in cold-sleep alot. The Sicannasin is buff, really well armored, and yet still has good mobility. The best ally unit in the game should Musica manage to convince Chasky to join. Mace is a mace, Rail Cannons are shoulder mounted, and Psychic Blades are just funnels (they don't even melee). [color="cyan"][b]Statistics:[/b] HP: 6000, EN: 200, Agi: 270 IS: 2, Move: G/H, Size: M, Rank: ?[/color] [color="pink"][b]Weapons:[/b] [F] High Frequency Mace [b](M)[/b]- 2000 damage [+0%] [+] Plasma Rail Cannon [b](S)[/b]- 4500 damage, 8 rounds [+20%] [+] Psychic Blade [b](PBSX:5)[/b]- 1000 damage/5 EN [+50%], [b]Req: Psychic Energy[/b] [+50%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Old Ursian Mobile Weapon 2) Shield: Psychic Blade 3) Countercut: High Frequency Mace 4) Countershoot: Psychic Blade 5) [b]Damage Received -40%[/b] X) Anti-Gravity System: ? Does it even do anything?[/color] [color="gold"][b]Purchasing Cost:[/b] ? credits[/color] [b]Winjewel[/b] - One of the guardians of the Mother Duplicator, piloted by Eledrail Elfin, a wild not-loli whose exact age is unknown due to being in cold-sleep alot. The Winjewel is extremely small, and extremely fast, and pretty much nothing other than an enemy Char or the Mother Duplicator can hit it. The Winjewel is also responsible for single-handedly wiping out the Valhalla squad, the RRBL equivalent of the UCC's Troye squad. Sonic Shooter is a regular rifle. Saber is a saber. Magnum Bullet is a T MAP (regular rifle shot animation). [color="cyan"][b]Statistics:[/b] HP: 3000, EN: 200, Agi: 240 IS: 2, Move: F/G, Size: M, Rank: ?[/color] [color="pink"][b]Weapons:[/b] [+] Sonic Shooter [b](B)[/b]- 2000 damage, 10 EN/attack [+50%] [F] Sonic Saber [b](M)[/b]- 2000 damage [+0%] [b]MAP Attacks:[/b] [+] Magnum Bullet [b](T:5)[/b]- 3500 damage, 1 round [+50%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Old Ursian Mobile Weapon 2) Countercut: Sonic Saber 3) Countershoot: Sonic Shooter 4) [b]Double Image (2/4)[/b] X) Anti-Gravity System: ? Does it even do anything?[/color] [color="gold"][b]Purchasing Cost:[/b] ? credits[/color] [b]Duplicator[/b] - Structures created by the Old Ursians that has the ability to manipulate space/time and create a copy of a being or object from a specific time frame in a different dimension. Only one of the same sentient being can be duplicated at any time among all duplicators. All duplicators are tuned to different time-frames in a different dimension. [color="cyan"][b]Statistics:[/b] HP: 50000, EN: 1000, Agi: N/A IS: 1, Move: N/A Size: L, Rank: ?[/color] [color="pink"][b]Weapons:[/b] None[/color] [color="beige"][b]Inherent Abilities:[/b] 1) Old Ursian Structure 2) [b]EN Regen S[/b] 3) [b]Duplicate:[/b] Any unit rank 10 or lower in the hangar. Cost is equal to Rank x 50 EN. Up to 5 units, or 500 EN worth can be duplicated at any time. If there are no units duplicated, you may spend any amount of EN to duplicate one single unit regardless of cost, as long as you have the required EN. Duplicated units cannot summon or support defend.[/color] [color="gold"][b]Purchasing Cost:[/b] Event only[/color] [b]Mother Duplicator[/b] - The mother of all duplicators, carrying a sentient will of its own, its duty was to oversee the continuous function of all duplicators on Urs. The creation of the duplicators was to prevent the extinction of the Old Ursians, by duplicating needed supplies and genetic material to survive the aftermath of a solar burst or somesuch, and allow the continuous preservation of the Ursian race. Deactivation or destruction of the mother duplicator will shut down all lesser duplicators. Doing so will also cut off the energy needed to supply the constant materialization of duplicated beings and objects, and cause them to fade away. [color="cyan"][b]Statistics:[/b] HP: 100000?, EN: 1000, Agi: N/A IS: 1, Move: Unless you're an earthquake, Size: LL, Rank: ?[/color] [color="pink"][b]Weapons:[/b] None[/color] [color="beige"][b]Inherent Abilities:[/b] 1) Old Ursian Structure 2) [b]EN Regen S[/b] 3) [b]Summon:[/b] Mother Duplicator (Self-Defense Combat Block) 4) [b]Duplicate:[/b] Any unit in the hangar. Cost is equal to Rank x 50 EN. Up to 5 units, or 500 EN worth can be duplicated at any time. If there are no units duplicated, you may spend any amount of EN to duplicate one single unit regardless of cost, as long as you have the required EN. Duplicated units cannot summon or support defend.[/color] [color="gold"][b]Purchasing Cost:[/b] Event only[/color] [b]Mother Duplicator (Self-Defense Combat Block)[/b] - The self-defense combat block of the Mother Duplicator. It's shaped a bit like the Raflessia from F91. Rocket Pod just shoots a volley of rockets. Beam Cannons are shot from each "petal", well, tip of what looks like petals, which is why it's sort of Raflessia-like. Psychic Blade is the same as Sicannasin's. [color="cyan"][b]Statistics:[/b] HP: 20000, EN: 500, Agi: 400 IS: 1, Move: F/H, Size: L, Rank: ?[/color] [color="pink"][b]Weapons:[/b] [+] Rocket Pod [b](PGSF:6)[/b]- 1500 damage, 40 rounds [+0%] [+] Beam Cannon [b](BSX:4)[/b]- 3000 damage/10 EN [+10%] [+] Psychic Blade [b](PBSX:5)[/b]- 1200 damage/5 EN [+50%] [b]MAP Attacks:[/b] [+] Smart Flasher [b](BI:15)[/b]- 5000 damage, 75 EN/shot [+50%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Old Ursian Mobile Weapon 2) Countershoot: Psychic Blade, Beam Cannon 3) [b]HP Regen S[/b] 4) [b]Damage Received -20%[/b] X) Anti-Gravity System: ? Does it even do anything?[/color] [color="gold"][b]Purchasing Cost:[/b] ? credits, event?[/color] ---Battleships (Probably never)--- Serenade Class HP: ?, EN: ?, Agi: ? IS: 1, Move: F, Size: LL, Rank: ? Silverlard HP: ?, EN: ?, Agi: ? IS: 1, Move: F, Size: LL, Rank: ? ---BGM--- QUEEN: Musica, Glen, Ralf, Wollon, Mace, Rid, Blanche BOCO-BONBEN: Josie GIGANTOPITHECUS: Mother Duplicator Urs-jin de aru: Chasky, Eledreille