Shuffler Battler Misc Notes & Card List (89% Complete) Index: 0. Misc Notes 1. Unit Cards 2. Command Cards 3. VS MAP Battle Event Cards 4. VS MAP Battle Happening Cards ==0. Misc Notes== *Attributes: Star / Shoot>Melee>Aim>Evasion>Spark>Defense>Shoot *Stats: SPD: Priority and dodge chance. DEF: Amount of damage negated when taking damage. B.M: Battle Meter Gauge Depletion (B.M's amount is 100). CRT: Critical rate. MOV: Movement range in VS Maps. *Chance Attacks: Rare chances of activating rock/paper/scissors for instant kills. *Combo Attacks: Certain pairs will activate combo attacks when calling the other with the sub-unit command: Rampage Ghost (Kyousuke+Excellen), Beat Octopus (Katina+Russel) *You cannot put two units with the same named pilot into the same deck. You cannot put the same card into the same deck twice. *Damage order is the same as sortie order for Combo attacks and MAPW. *Sub-Units are randomly drawn. You can have more than one Sub-Unit ability active at the same time. *Tournament Prizes: Starts at 1000 Clearpoints. Increases by 500 per win. Resets to only 1000 after winning at 4500, though after a few more wins, the prize increases to 5000 again for ? wins. Also gives up to 3 random Command Cards. If you already own one that it will give, then it gives one less. *Damage Calculation [needs confirm]: ((ATK*Hissatsu*Critical*(Hot Blood or Spirit)+Shurashin)(Barrier Reduction))-DEF *Card Completion (89%): A Rank x 1 Missing S Rank x 7 Missing Command x 37 Missing ==1. Unit Cards (U001~U280)== U001 Kurogane (Elzam V. Branstein), Rank B, Type: Star/Scissors HP: 75, ATK: 4d10+8 (Min: 12, Max: 40), SPD: 5, DEF: 6, BM: 25, CRT: 7, MOV: 6 Hissatsu Attack: (Super Giant Spinning Drill): When at least 3 die rolls are the same, attack damage x1.8 at maximum. Ignore target's DEF. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U002 Hagane (TBC Bow; Daitetsu Minase), Rank B, Type: Star/Rock HP: 73, ATK: 5d10 (Min: 5, Max: 50), SPD: 5, DEF: 6, BM: 30, CRT: 5, MOV: 6 Hissatsu Attack: (Tronium Buster Cannon): When at least 4 die rolls are the same, attack damage x2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U003 Hagane (Standard Bow; Daitetsu Minase), Rank C, Type: Star/Paper HP: 70, ATK: 4d6+7 (Min: 11, Max: 31), SPD: 5, DEF: 5, BM: 20, CRT: 5, MOV: 6 Hissatsu Attack: (Twin Impact Cannons): When all die rolls are the same, attack damage x2.2. Sub-Unit Ability: (Emergency Repair): Recover Main Unit's HP by 50%. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U004 Shirogane (Lee Linjung), Rank C, Type: Star/Paper HP: 70, ATK: 4d8+3 (Min: 7, Max: 35), SPD: 5, DEF: 5, BM: 19, CRT: 6, MOV: 6 Hissatsu Attack: (Twin Impact Cannons): When at least 3 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Emergency Repair): Recover Main Unit's HP by 50%. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U005 Hiryu Kai (Lefina Enfield), Rank B, Tytpe: Star/Scissors HP: 68, ATK: 5d4+10 (Min: 15, Max: 30), SPD: 6, DEF: 5, BM: 25, CRT: 5, MOV: 6 Hissatsu Attack: (Bow Super Gravity Impact Cannon): When all die rolls are the same, attack damage x2.5 at maximum. Ignore target's DEF. Sub-Unit Ability: (Emergency Repair): Recover Main Unit's HP by 50%. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U006 Macht (Maier V. Branstein), Rank B, Type: Star/Paper HP: 78, ATK: 4d6+6 (Min: 10, Max: 30), SPD: 4, DEF: 5, BM: 23, CRT: 5, MOV: 6 Hissatsu Attack: (PBS Formation): When at least 3 die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U007 Great Ark (EF Captain), Rank B, Type: Star/Rock HP: 75, ATK: 4d10-2 (Min: 2, Max: 38), SPD: 4, DEF: 5, BM: 21, CRT: 5, MOV: 6 Hissatsu Attack: (Twin Beam Cannon): When at least 3 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U008 Albatross (UCC Captain), Rank D, Type: Star/Rock HP: 65, ATK: 3d10+1 (Min: 4, Max: 31), SPD: 3, DEF: 5, BM: 16, CRT: 5, MOV: 6 Hissatsu Attack: (PBS Formation): When at least 3 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U009 Peregrine (Siebel Mistel), Rank D, Type: Star/Rock HP: 64, ATK: 4d10-4 (Min: 0, Max: 36), SPD: 3, DEF: 5, BM: 17, CRT: 5, MOV: 6 Hissatsu Attack: (Twin Beam Cannon): When at least 3 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U010 Rhinoceras (Van Vat Tran), Rank C, Type: Star/Scissors HP: 75, ATK: 4d6+7 (Min: 11, Max: 31), SPD: 4, DEF: 6, BM: 22, CRT: 5, MOV: 4 Hissatsu Attack: (Twin Main Cannon): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U011 Rhinoceras (SM Pilot), Rank D, Type: Star/Scissors HP: 70, ATK: 4d10-3 (Min: 1, Max: 37), SPD: 4, DEF: 6, BM: 20, CRT: 5, MOV: 4 Hissatsu Attack: (Bow Horn): When at least 3 die rolls are the same, attack damage x1.4. Ignore target's DEF. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U012 Killer Whale (DC Captain), Rank C, Type: Star/Scissors HP: 62, ATK: 4d6+3 (Min: 7, Max: 27), SPD: 2, DEF: 5, BM: 19, CRT: 5, MOV: 5 Hissatsu Attack: (Anti-Ship Missile): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Low Damage Nullification): Negate normal attacks of damage 2 or lower. U013 Killer Whale DS (DC Captain), Rank D, Type: Star/Scissors HP: 62, ATK: 4d6+3 (Min: 7, Max: 27), SPD: 2, DEF: 5, BM: 19, CRT: 5, MOV: 5 Hissatsu Attack: (Anti-Ship Missile): When all die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Low Damage Nullification): Negate normal attacks of damage 2 or lower. U014 Tausendfüßler (EF Pilot), Rank D, Type: Star/Paper HP: 55, ATK: 4d4+5 (Min: 9, Max: 21), SPD: 2, DEF: 4, BM: 18, CRT: 5, MOV: 5 Hissatsu Attack: (Homing Missile): When all die rolls are [4], attack damage x2. Sub-Unit Ability: (Emergency Repair): Recover Main Unit's HP by 50%. Special Ability: (Resupply): Each turn, roll [6][6] to heal one ally unit in deck. U015 SRX (Ryusei Date), Rank S, Type: Spark/Paper HP: 60, ATK: 4d10+9 (Min: 13, Max: 49), SPD: 8, DEF: 9, BM: 33, CRT: 7, MOV: 5 Hissatsu Attack: (Tenjou Tenga Nendou Bakusai Ken): When at least 3 die rolls are [10], attack damage x2.5 at maximum. Ignore target's DEF. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Telekinesis Field): When an enemy rolls a 4 in an attack, damage reduced by 20%. U016 R-1 (Ryusei Date), Rank B, Type: Spark/Rock HP: 42, ATK: 3d6+9 (Min: 12, Max: 27), SPD: 15, DEF: 5, BM: 20, CRT: 4, MOV: 8 Hissatsu Attack: (G-Revolver Cannon): When all die rolls are [4], attack damage x2. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Telekinesis Field): When an enemy rolls a 4 in an attack, damage reduced by 20%. U017 R-Wing (Ryusei Date), Rank C, Type: Evasion/Scissors HP: 42, ATK: 3d4+9 (Min: 12, Max: 21), SPD: 19, DEF: 4, BM: 12, CRT: 6, MOV: 9 Hissatsu Attack: (G-Revolver Cannon): When all die rolls are [4], attack damage x2. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Telekinesis Field): When an enemy rolls a 4 in an attack, damage reduced by 20%. U018 R-2 (Raideis F. Branstein), Rank C, Type: Aim/Rock HP: 44, ATK: 3d6+7 (Min: 10, Max: 25), SPD: 9, DEF: 6, BM: 13, CRT: 7, MOV: 5 Hissatsu Attack: (Wired Type Beam Chakram): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U019 R-2 Powered (Raideis F. Branstein), Rank B, Type: Aim/Rock HP: 47, ATK: 3d8+7 (Min: 10, Max: 31), SPD: 9, DEF: 6, BM: 20, CRT: 7, MOV: 6 Hissatsu Attack: (Hi-Zol Launcher (Focused)): When all die rolls are the same, attack damage x2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U020 R-3 (Aya Kobayashi), Rank C, Type: Spark/Paper HP: 40, ATK: 4d4+8 (Min: 12, Max: 24), SPD: 14, DEF: 5, BM: 12, CRT: 6, MOV: 7 Hissatsu Attack: (Converged TK Type L Cannon): When all die rolls are the same, attack damage x2 at maximum. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Telekinesis Field): When an enemy rolls a [4] in an attack, damage reduced by 20%. U021 R-3 Powered (Aya Kobayashi), Rank C, Type: Spark/Paper HP: 45, ATK: 5d4+6 (Min: 11, Max: 26), SPD: 16, DEF: 5, BM: 19, CRT: 6, MOV: 11 Hissatsu Attack: (Strike Shield): When 4 die rolls are [4], attack damage x2.2 at maximum. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Telekinesis Field): When an enemy rolls a [4] in an attack, damage reduced by 20%. U022 R-Gun (Ingram Prisken), Rank C, Type: Spark/Rock HP: 41, ATK: 4d10+2 (Min: 6, Max: 42), SPD: 13, DEF: 4, BM: 21, CRT: 6, MOV: 6 Hissatsu Attack: (Metal Genocider): When at least 3 die rolls are the same, attack damage x1.7 at maximum. Ignore target's DEF. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Card when a critical occurs. U023 R-Gun (Ingram Prisken (Aerogator)), Rank C, Type: Spark/Rock HP: 55, ATK: 3d6+11 (Min: 14, Max: 29), SPD: 12, DEF: 4, BM: 20, CRT: 6, MOV: 6 Hissatsu Attack: (Metal Genocider): When all die rolls are [6], attack damage x2.2. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U024 R-Gun Powered (Viletta Badim), Rank B, Type: Spark/Scissors HP: 40, ATK: 4d8+2 (Min: 6, Max: 34), SPD: 13, DEF: 4, BM: 20, CRT: 6, MOV: 6 Hissatsu Attack: (Hi-Twin Launcher): When at least 3 die rolls are the same, attack damage x1.9. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U025 R-Gun Powered (Mai Kobayashi), Rank B, Type: Spark/Paper HP: 40, ATK: 4d8+7 (Min: 11, Max: 39), SPD: 13, DEF: 4, BM: 22, CRT: 6, MOV: 6 Hissatsu Attack: (Hi-Twin Launcher): When at least 3 die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Telekinesis Field): When an enemy rolls a [4] in an attack, damage reduced by 20%. U026 ART-1 (Ryusei Date), Rank A, Type: Spark/Rock HP: 46, ATK: 4d6+13 (Min: 17, Max: 37), SPD: 15, DEF: 6, BM: 21, CRT: 4, MOV: 8 Hissatsu Attack: (T-Link Crash Sword): When all die rolls are the same, attack damage x2. Ignore target's DEF. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Telekinesis Field): When an enemy rolls a [4] in an attack, damage reduced by 20%. U027 ART-Wing (Ryusei Date), Rank B, Type: Evasion/Scissors HP: 46, ATK: 3d4+10 (Min: 14, Max: 26), SPD: 19, DEF: 6, BM: 19, CRT: 4, MOV: 10 Hissatsu Attack: (HG-Revolver Cannon): When all die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Telekinesis Field): When an enemy rolls a [4] in an attack, damage reduced by 20%. U028 Wildraubtier (Latooni Subota (Detection Glasses)), Rank C, Type: Shoot/Paper HP: 37, ATK: 3d6+7 (Min: 10, Max: 25), SPD: 15, DEF: 4, BM: 16, CRT: 7, MOV: 7 Hissatsu Attack: (Hyper Beam Rifle): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Emergency Withdrawal): Escape success rate x1.5. U029 Wildraubtier (Latooni Subota), Rank C, Type: Shoot/Paper HP: 37, ATK: 4d6+3 (Min: 7, Max: 27), SPD: 14, DEF: 4, BM: 13, CRT: 8, MOV: 7 Hissatsu Attack: (Hyper Beam Rifle): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Emergency Withdrawal): Escape success rate x1.5. U030 Wildraubtier(FM) (Latooni Subota (Detection Glasses)), Rank C, Type: Evasion/Scissors HP: 37, ATK: 3d6+7 (Min: 10, Max: 25), SPD: 14, DEF: 4, BM: 16, CRT: 7, MOV: 9 Hissatsu Attack: (HBR Under Cannon): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Emergency Withdrawal): Escape success rate x1.5. U031 Wildraubtier(FM) (Kyousuke Nanbu), Rank C, Type: Evasion/Rock HP: 37, ATK: 4d10-5 (Min: 0, Max: 35), SPD: 13, DEF: 4, BM: 21, CRT: 3, MOV: 6 Hissatsu Attack: (HBR Under Cannon): When all die rolls are the same, attack damage x1.7 at maximum. Ignore target's DEF. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Emergency Withdrawal): Escape success rate x1.5. U032 Arblade (Ryusei Date), Rank C, Type: Melee/Rock HP: 38, ATK: 4d6+5 (Min: 9, Max: 29), SPD: 15, DEF: 5, BM: 15, CRT: 6, MOV: 7 Hissatsu Attack: (Blade Tonfa): When at least 3 die rolls are [6], attack damage x1.7 at maximum. Ignore target's DEF. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U033 Alteisen (Kyousuke Nanbu), Rank B, Type: Melee/Rock HP: 45, ATK: 3d6+11 (Min: 14, Max: 29), SPD: 10, DEF: 7, BM: 20, CRT: 2, MOV: 8 Hissatsu Attack: (Trump Card): When all die rolls are [6], attack damage x2.2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Support Critical): Main Unit attacks, then this unit attacks. This unit's attack damage is x1.5. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U034 Alteisen Nacht (Kyousuke Nanbu), Rank B, Type: Melee/Rock HP: 45, ATK: 3d10+6 (Min: 9, Max: 36), SPD: 10, DEF: 7, BM: 24, CRT: 3, MOV: 8 Hissatsu Attack: (Trump Card): When all die rolls are the same, attack damage x1.9 at maximum. Sub-Unit Ability: (Support Critical): Main Unit attacks, then this unit attacks. This unit's attack damage is x1.5. Special Ability: (Support): This unit can be used as a Sub Unit twice. U035 Alteisen Riese (Kyousuke Nanbu), Rank S, Type: Melee/Rock HP: 52, ATK: 5d10+3, SPD: ?, DEF: 9, BM: 33, CRT: 2, MOV: 9 Hissatsu Attack: (Aerial Claymore): When all die rolls are the same, attack damage x?. U036 Weißritter (Excellen Browning), Rank B, Type: Shoot/Paper HP: 40, ATK: 4d4+8 (Min: 12, Max: 24), SPD: 18, DEF: 4, BM: 19, CRT: 6, MOV: 8 Hissatsu Attack: (Oxtongue Launcher W): When all die rolls are the same, attack damage x2.3. Sub-Unit Ability: (Support Critical): Main Unit attacks, then this unit attacks. This unit's attack damage is x1.5. Special Ability: (Support): This unit can be used as a Sub Unit twice. U037 Rein Weißritter (Excellen Browning), Rank A, Type: Shoot/Paper HP: 50, ATK: 4d6+9 (Min: 13, Max: 33), SPD: 19, DEF: 5, BM: 20, CRT: 5, MOV: 8 Hissatsu Attack: (Howling Launcher X): When at least 3 die rolls are [6], attack damage x2.2 at maximum. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U038 Rein Weißritter (Excellen Browning (Einst)), Rank B, Type: Shoot/Scissors HP: 52, ATK: 5d8-2 (Min: 3, Max: 38), SPD: 13, DEF: 5, BM: 18, CRT: 4, MOV: 7 Hissatsu Attack: (Howling Launcher X): When at least 4 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Mental Defense): Nullifies an enemy Command Card once per battle. U039 Persönlichkeit (Alchimie), Rank B, Type: Evasion/Scissors HP: 49, ATK: 5d6+5 (Min: 10, Max: 35), SPD: 11, DEF: 6, BM: 20, CRT: 5, MOV: 7 Hissatsu Attack: (Mabuieguri): When at least 4 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Teleportation Ability): When an enemy escapes, you rechoose an allied unit card. U040 Gespenst Type-R (Guilliam Jaeger), Rank S U041 Gespenst Type-S (Galuin Mahabel), Rank B, Type: Shoot/Scissors HP: 53, ATK: 5d6+5 (Min: 10, Max: 35), SPD: 10, DEF: 6, BM: 24, CRT: 5, MOV: 6 Hissatsu Attack: (Blaster Cannon): When at least 4 die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U042 Gespenst Mk-II Type-S (Kai Kitamura), Rank B, Type: Melee/Paper HP: 49, ATK: 5d8+3 (Min: 8, Max: 43), SPD: 9, DEF: 7, BM: 21, CRT: 5, MOV: 7 Hissatsu Attack: (Mega Blaster Cannon): When at least 4 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U043 Gespenst Mk-II Type-R (Guilliam Jaeger), Rank B, Type: Evasion/Scissors HP: 43, ATK: 4d6+5 (Min: 9, Max: 29), SPD: 14, DEF: 5, BM: 19, CRT: 8, MOV: 8 Hissatsu Attack: (Graviton Launcher): When at least 3 die rolls are [6], attack damage x1.8. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U044 Gespenst Mk-II Type-TT (Aya Kobayashi), Rank D, Type: Spark/Paper HP: 36, ATK: 5d4+4 (Min: 9, Max: 24), SPD: 13, DEF: 5, BM: 11, CRT: 6, MOV: 6 Hissatsu Attack: (Graviton Launcher): When at least 4 die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U045 Mass Produced Gespenst Mk-II (Katina Tarask), Rank D, Type: Star/Paper HP: 36, ATK: 3d6+4 (Min: 7, Max: 22), SPD: 13, DEF: 5, BM: 10, CRT: 5, MOV: 6 Hissatsu Attack: (Jet Magnum): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U046 Mass Produced Gespenst Mk-II (Russel Bergman), Rank D, Type: Star/Rock HP: 37, ATK: 3d6+4 (Min: 7, Max: 22), SPD: 13, DEF: 6, BM: 10, CRT: 3, MOV: 6 Hissatsu Attack: (Jet Magnum): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Support): Can be used twice as a Sub-Unit. U047 Mass Produced Gespenst Mk-II (EF Pilot), Rank D, Type: Star/Paper HP: 35, ATK: 3d6+3 (Min: 6, Max: 21), SPD: 12, DEF: 5, BM: 10, CRT: 5, MOV: 6 Hissatsu Attack: (Jet Magnum): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U048 Gespenst Type-RV, Rank A, Type: Shoot/Scissors HP: 48, ATK: 3d8+9 (Min: 12, Max: 33), SPD: 18, DEF: 6, BM: 20, CRT: 8, MOV: 8 Hissatsu Attack: (Mega Buster Cannon): When all die rolls are the same, attack damage x1.6 at maximum. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U049 Schutzwald (Raideis F. Branstein), Rank D, Type: Shoot/Rock HP: 41, ATK: 3d6+6 (Min: 9, Max: 24), SPD: 9, DEF: 6, BM: 12, CRT: 7, MOV: 5 Hissatsu Attack: (Twin Beam Cannon): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U050 Schutzwald (Radha Bairaban), Rank D, Type: Shoot/Rock HP: 41, ATK: 3d6+6 (Min: 9, Max: 24), SPD: 9, DEF: 6, BM: 12, CRT: 5, MOV: 5 Hissatsu Attack: (Twin Beam Cannon): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Fire Support): As long as this unit is in deck, Main Units in battle gain +1 to their ATK. This effect does not work if this unit is the Main Unit. U051 Wildschwein (Ingram Prisken), Rank C, Type: Star/Rock HP: 43, ATK: 3d10+3 (Min: 6, Max: 33), SPD: 9, DEF: 6, BM: 20, CRT: 5, MOV: 6 Hissatsu Attack: (Circle Zanber): When all die rolls are the same, attack damage x1.5. Ignore target's DEF. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U052 Wildwürger Type-R (Arado Baranga), Rank B, Type: Melee/Scissors HP: 45, ATK: 5d6+3 (Min: 8, Max: 33), SPD: 13, DEF: 6, BM: 21, CRT: 2, MOV: 8 Hissatsu Attack: (Victim Beak): When at least 4 die rolls are the same, attack damage x2.2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Lure Attack): This unit takes any damage instead in the next attack. Next turn, hit rate of the Main Unit is +50%. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U053 Wildwürger Type-L (Mai Kobayashi), Rank C, Type: Melee/Paper HP: 45, ATK: 5d6+2 (Min: 7, Max: 32), SPD: 13, DEF: 6, BM: 19, CRT: 6, MOV: 8 Hissatsu Attack: (Victim Beak): When at least 4 die rolls are the same, attack damage x2.1. Sub-Unit Ability: (Stun Shock): This card attacks. If hit, the enemy loses their command phase for one turn. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U054 Wildfalken Type-R (Seolla Schweitzer), Rank B, Type: Shoot/Paper HP: 40, ATK: 4d8+3 (Min: 7, Max: 35), SPD: 17, DEF: 4, BM: 20, CRT: 6, MOV: 8 Hissatsu Attack: (Oxtongue Rifle W): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U055 Wildfalken Type-L (Arado Baranga), Rank C, Type: Shoot/Paper HP: 40, ATK: 3d10+4 (Min: 7, Max: 34), SPD: 17, DEF: 4, BM: 21, CRT: 2, MOV: 8 Hissatsu Attack: (Oxtongue Rifle W): When all die rolls are [10], attack damage x2.1. Ignore target's DEF. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U056 Hückebein (Ring Mao), Rank S, Type: Aim/Paper HP: 40, ATK: 4d6+10 (Min: 14, Max: 34), SPD: 20, DEF: 5, BM: 21, CRT: 6, MOV: 8 Hissatsu Attack: (Black Hole Cannon): When at least 3 die rolls are [6], attack damage x2.2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Kamikaze): This unit attacks with Vigor effect added. Half of the damage dealt to the enemy is also dealt to each sortied enemy. When this attack is over, this unit's HP is 0. This effect is nulled if dodged. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U057 Hückebein 009 (Irm Kazahara), Rank C, Type: Star/Scissors HP: 41, ATK: 3d8+5 (Min: 8, Max: 29), SPD: 16, DEF: 5, BM: 18, CRT: 6, MOV: 8 Hissatsu Attack: (Boosted Rifle): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U058 Hückebein Mk-II (Brooklyn Luckfield), Rank C, Type: Aim/Scissors HP: 39, ATK: 4d6+5 (Min: 9, Max: 29), SPD: 14, DEF: 5, BM: 16, CRT: 6, MOV: 7 Hissatsu Attack: (G-Impact Cannon): When at least 3 die rolls are [6], attack damage x1.9 at maximum. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U059 Hückebein Mk-II Trombe (Elzam V. Branstein), Rank C, Type: Aim/Rock HP: 40, ATK: 4d6+5 (Min: 9, Max: 29), SPD: 15, DEF: 5, BM: 20, CRT: 5, MOV: 8 Hissatsu Attack: (G-Impact Cannon): When at least 3 die rolls are [6], attack damage x1.8 at maximum. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U060 Hückebein Mk-III Type-L (Ryoto Hikawa), Rank B, Type: Evasion/Rock HP: 43, ATK: 5d6+3 (Min: 8, Max: 33), SPD: 14, DEF: 5, BM: 19, CRT: 6, MOV: 8 Hissatsu Attack: (Graviton Rifle): When at least 4 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U061 Hückebein Mk-III Type-R (Yuuki Jegnan), Rank B, Type: Evasion/Scissors HP: 43, ATK: 5d6+3 (Min: 8, Max: 33), SPD: 14, DEF: 5, BM: 19, CRT: 6, MOV: 8 Hissatsu Attack: (Graviton Rifle): When at least 4 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Tea Time): Whenever it's Tea Time, ATK +4, SPD +4. U062 Hückebein Mk-III Trombe (Ratsel Feinschmecker), Rank B, Type: Evasion/Rock HP: 43, ATK: 5d6+6 (Min: 7, Max: 36), SPD: 19, DEF: 5, BM: 20, CRT: 7, MOV: 8 Hissatsu Attack: (Graviton Rifle): When at least 4 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U063 AM Gunner (Rio Mei Ling), Rank C, Type: Shoot/Scissors HP: 30, ATK: 5d6+2 (Min: 7, Max: 32), SPD: 16, DEF: 3, BM: 15, CRT: 6, MOV: 8 Hissatsu Attack: (G-Impact Cannon): When at least 4 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Fire Support): As long as this unit is in deck, Main Units in battle gain +1 to their ATK. This effect does not work if this unit is the Main Unit. U064 Hückebein Gunner Type-L (Ryoto Hikawa), Rank A, Type: Spark/Rock HP: 45, ATK: 5d8+5 (Min: 10, Max: 45), SPD: 14, DEF: 5, BM: 24, CRT: 6, MOV: 10 Hissatsu Attack: (Full-Impact Cannon): When at least 4 die rolls are the same, attack damage x1.7 at maximum. Ignore target's DEF. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U065 Hückebein Gunner Type-L (Yuuki Jegnan), Rank A, Type: Spark/Scissors HP: 45, ATK: 5d8+5 (Min: 10, Max: 45), SPD: 14, DEF: 5, BM: 24, CRT: 6, MOV: 10 Hissatsu Attack: (Full-Impact Cannon): When at least 4 die rolls are the same, attack damage x1.7 at maximum. Ignore target's DEF. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Tea Time): Whenever it's Tea Time, ATK +4, SPD +4. U066 Hückebein Boxer Type-L (Ryoto Hikawa), Rank A, Type: Spark/Rock HP: 48, ATK: 5d6+8 (Min: 13, Max: 38), SPD: 12, DEF: 10, BM: 25, CRT: 6, MOV: 7 Hissatsu Attack: (G-Sword Diver): When all die rolls are the same, attack damage x2.2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Lure Attack): This unit takes any damage instead in the next attack. Next turn, hit rate of the Main Unit is +50%. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U067 Hückebein Boxer Type-R (Yuuki Jegnan), Rank A, Type: Spark/Scissors HP: 48, ATK: 5d6+8 (Min: 13, Max: 38), SPD: 12, DEF: 10, BM: 25, CRT: 6, MOV: 7 Hissatsu Attack: (G-Sword Diver): When all die rolls are the same, attack damage x2.2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Lure Attack): This unit takes any damage instead in the next attack. Next turn, hit rate of the Main Unit is +50%. Special Ability: (Tea Time): Whenever it's Tea Time, ATK +4, SPD +4. U068 Mass Produced Hückebein Mk-II (Latooni Subota), Rank D, Type: Star/Paper HP: 38, ATK: 4d6+4 (Min: 8, Max: 28), SPD: 14, DEF: 5, BM: 15, CRT: 7, MOV: 6 Hissatsu Attack: (Rectangle Launcher): When at least 3 die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U069 Mass Produced Hückebein Mk-II (Arado Baranga), Rank D, Type: Star/Scissors HP: 38, ATK: 4d6+2 (Min: 6, Max: 26), SPD: 14, DEF: 5, BM: 12, CRT: 2, MOV: 6 Hissatsu Attack: (Boost Hammer): When at least 3 die rolls are [6], attack damage x2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U070 Mass Produced Hückebein Mk-II (Seolla Schweitzer), Rank D, Type: Star/Paper HP: 38, ATK: 4d6+2 (Min: 6, Max: 26), SPD: 14, DEF: 5, BM: 12, CRT: 6, MOV: 6 Hissatsu Attack: (G. Railgun): When at least 3 die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U071 Cybaster (Masaki Ando), Rank S U072 Cybird (Masaki Ando), Rank B, Type: Evasion/Scissors HP: 46, ATK: 5d4+6 (Min: 11, Max: 26), SPD: 284, DEF: 4, BM: 19, CRT: 5, MOV: 4 Hissatsu Attack: (Hi-Familiar): When at least 4 die rolls are the same, attack damage x2. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Fulcanelli Type Perpetual Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U073 Valsione (Ryune Zoldark), Rank B, Type: Evasion/Scissors HP: 43, ATK: 5d6+9 (Min: 14, Max: 39), SPD: 15, DEF: 5, BM: 21, CRT: 7, MOV: 8 Hissatsu Attack: (Cross Smasher): When at least 4 die rolls are the same, attack damage x1.7 at maximum. Ignore target's DEF. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U074 Granzon (Shuu Shirakawa), Rank A U075 Valsion (Bian Zoldark), Rank S, Type: Shoot/Scissors HP: 63, ATK: 4d10+5 (Min: 9, Max: 45), SPD: 8, DEF: 7, BM: 25, CRT: 3, MOV: 6 Hissatsu Attack: (Cross Smasher): When at least 3 die rolls are the same, attack damage x1.7 at maximum. Ignore target's DEF. Sub-Unit Ability: (Lure Attack): This unit takes any damage instead in the next attack. Next turn, hit rate of the Main Unit is +50%. Special Ability: (Warp Field): When an enemy rolls a [4] or [6] in an attack, damage reduced by 50%. Damage caused by Command Cards ignore this effect. U076 Valsion Kai (Tempest Hawker (GEIM System)), Rank C, Type: Shoot/Scissors HP: 61, ATK: 5d6+4 (Min: 9, Max: 34), SPD: 9, DEF: 6, BM: 21, CRT: 5, MOV: 5 Hissatsu Attack: (Cross Smasher): When at least 4 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U077 Valsion Kai Type-CF (Lorenzo D. Montenico), Rank C, Type: Defense/Scissors HP: 61, ATK: 4d6+7 (Min: 11, Max: 31), SPD: 9, DEF: 6, BM: 21, CRT: 5, MOV: 5 Hissatsu Attack: (Mega Graviton Wave): When at least 3 die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U078 Grungust Type-Zero (Rishu Tougou), Rank B, Type: Melee/Scissors HP: 54, ATK: 3d6+13 (Min: 16, Max: 31), SPD: 8, DEF: 8, BM: 21, CRT: 10, MOV: 6 Hissatsu Attack: (Type-Zero Zankantou): When all die rolls are the same, attack damage x2.2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U079 Grungust (Irm Kazahara), Rank S, Type: Melee/Rock HP: 55, ATK: 3d6+19 (Min: 22, Max: 37), SPD: 8, DEF: 8, BM: 32, CRT: 5, MOV: 5 Hissatsu Attack: (Keito Ragouken - Ankensatsu): When all die rolls are the same, attack damage x2.1 at maximum. Ignore target's DEF. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U080 Wing Gust (Irm Kazahara), Rank C, Type: Evasion/Scissors HP: 55, ATK: 3d6+9 (Min: 12, Max: 27), SPD: 12, DEF: 6, BM: 16, CRT: 5, MOV: 9 Hissatsu Attack: (Spiral Attack): When all die rolls are the same, attack damage x1.8. Ignore target's DEF. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U081 Gust Lander (Irm Kazahara), Rank C, Type: Defense/Paper HP: 55, ATK: 4d8+5 (Min: 9, Max: 37), SPD: 9, DEF: 10, BM: 24, CRT: 5, MOV: 7 Hissatsu Attack: (Drill Attack): When at least 3 die rolls are the same, attack damage x1.4. Ignore target's DEF. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Fire Support): As long as this unit is in deck, Main Units in battle gain +1 to their ATK. This effect does not work if this unit is the Main Unit. U082 Grungust Unit-2 (Ring Mao), Rank B, Type: Melee/Rock HP: 55, ATK: 3d6+16 (Min: 19, Max: 34), SPD: 8, DEF: 8, BM: 32, CRT: 5, MOV: 5 Hissatsu Attack: (Keito Ragouken - Ankensatsu): When all die rolls are the same, attack damage x2.1 at maximum. Ignore target's DEF. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U083 Wing Gust (Unit-2; Ring Mao), Rank C, Type: Evasion/Scissors HP: 55, ATK: 3d6+9 (Min: 12, Max: 27), SPD: 12, DEF: 6, BM: 16, CRT: 5, MOV: 9 Hissatsu Attack: (Spiral Attack): When all die rolls are the same, attack damage x1.8. Ignore target's DEF. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U084 Gust Lander (Unit-2; Ring Mao), Rank C, Type: Defense/Paper HP: 55, ATK: 4d8+5 (Min: 9, Max: 37), SPD: 9, DEF: 10, BM: 24, CRT: 5, MOV: 7 Hissatsu Attack: (Drill Attack): When at least 3 die rolls are the same, attack damage x1.4. Ignore target's DEF. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Fire Support): As long as this unit is in deck, Main Units in battle gain +1 to their ATK. This effect does not work if this unit is the Main Unit. U085 Grungust Type-2 (Kusuha Mizuha), Rank C, Type: Melee/Paper HP: 53, ATK: 4d4+11 (Min: 15, Max: 27), SPD: 9, DEF: 6, BM: 20, CRT: 6, MOV: 6 Hissatsu Attack: (Keito Shungokuken): When at least 3 die rolls are [4], attack damage x2.4 at maximum. Ignore target's DEF. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Telekinesis Field): When an enemy rolls a [4] in an attack, damage reduced by 20%. U086 G-Hawk (Kusuha Mizuha), Rank D, Type: Evasion/Scissors HP: 53, ATK: 4d4+7 (Min: 11, Max: 23), 12PD: 9, DEF: 5, BM: 13, CRT: 6, MOV: 9 Hissatsu Attack: (Spiral Attack): When all die rolls are the same, attack damage x1.9. Ignore target's DEF. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Telekinesis Field): When an enemy rolls a [4] in an attack, damage reduced by 20%. U087 Grungust Type-3 (Brooklyn Luckfield), Rank C, Type: Melee/Scissors HP: 55, ATK: 3d6+11 (Min: 14, Max: 29), SPD: 8, DEF: 8, BM: 22, CRT: 6, MOV: 6 Hissatsu Attack: (Type-3 Shishioh Katana): When all die rolls are the same, attack damage x2.3 at maximum. Ignore target's DEF. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Telekinesis Field): When an enemy rolls a [4] in an attack, damage reduced by 20%. U088 G-Raptor (Brooklyn Luckfield), Rank D, Type: Evasion/Scissors HP: 37, ATK: 3d6+6 (Min: 9, Max: 24), SPD: 12, DEF: 5, BM: 13, CRT: 6, MOV: 9 Hissatsu Attack: (Omega Beam): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Telekinesis Field): When an enemy rolls a [4] in an attack, damage reduced by 20%. U089 G-Bison (Kusuha Mizuha), Rank D, Type: Defense/Paper HP: 39, ATK: 3d8+4 (Min: 7, Max: 28), SPD: 10, DEF: 5, BM: 13, CRT: 6, MOV: 7 Hissatsu Attack: (Drill Attack): When all die rolls are the same, attack damage x1.7. Ignore target's DEF. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Telekinesis Field): When an enemy rolls a [4] in an attack, damage reduced by 20%. U090 Ryukooh (Kusuha Mizuha), Rank S, Type: Melee/Paper HP: 56, ATK: 4d8+13 (Min: 17, Max: 45), SPD: 10, DEF: 7, BM: 27, CRT: 6, MOV: 6 Hissatsu Attack: (Ryuoh Hazanken - Gekirindan): When at least 3 die rolls are the same, attack damage x1.8 at maximum. Ignore target's DEF. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Telekinesis Field): When an enemy rolls a [4] in an attack, damage reduced by 20%. U091 Koryuoh (Brooklyn Luckfield), Rank A, Type: Melee/Scissors HP: 56, ATK: 5d6+9 (Min: 14, Max: 39), SPD: 12, DEF: 6, BM: 26, CRT: 6, MOV: 9 Hissatsu Attack: (Tyrant Overbreak): When at least 4 die rolls are the same, attack damage x2 at maximum. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U092 DyGenGuar (Sanger Somvold), Rank S, Type: Melee/Scissors HP: 58, ATK: 2d6+24 (Min: 26, Max: 36), SPD: 10, DEF: 7, BM: 50, CRT: 10, MOV: 6 Hissatsu Attack: (Zankantou - Unyou no Tachi): When all die rolls are [6], attack damage x3. Ignore target's DEF. Sub-Unit Ability: (Lure Attack): This unit takes any damage instead in the next attack. Next turn, hit rate of the Main Unit is +50%. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U093 Dynamic General Guardian (Sanger Somvold), Rank C, Type: Melee/Paper HP: 58, ATK: 4d6+12 (Min: 16, Max: 36), SPD: 10, DEF: 7, BM: 25, CRT: 7, MOV: 6 Hissatsu Attack: (General Blaster): When at least 3 die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this card attacks. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U094 Aussenseiter (Ratsel Feinschmecker), Rank A, Type: Shoot/Scissors HP: 55, ATK: 4d4+16 (Min: 20, Max: 32), SPD: 16, DEF: 7, BM: 25, CRT: 7, MOV: 8 Hissatsu Attack: (Sturm Angriff): When at least 3 die rolls are [4], attack damage x2.2 at maximum. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U095 Giganspada (Archibald Grims), Rank C, Type: Defense/Rock HP: 61, ATK: 5d10-7 (Min: 0, Max: 43), SPD: 5, DEF: 9, BM: 24, CRT: 5, MOV: 5 Hissatsu Attack: (Gigante Kanone): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Low Damage Nullification): Negate normal attacks of damage 2 or lower. U096 Giganscudo (Tasuku Shinguuji), Rank C, Type: Defense/Rock HP: 59, ATK: 5d8-1 (Min: 4, Max: 39), SPD: 8, DEF: 10, BM: 20, CRT: 10, MOV: 5 Hissatsu Attack: (Gigante Uragano): When at least 3 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Low Damage Nullification): Negate normal attacks of damage 2 or lower. U097 Giganscudo Duro (Tasuku Shinguuji), Rank B, Type: Defense/Rock HP: 60, ATK: 4d8+6 (Min: 10, Max: 38), SPD: 8, DEF: 11, BM: 25, CRT: 10, MOV: 5 Hissatsu Attack: (Gigante Ungia): When at least 3 die rolls are the same, attack damage x1.6. Ignore target's DEF. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Low Damage Nullification): Negate normal attacks of damage 2 or lower. U098 Astelion (Ibis Douglas), Rank B, Type: Evasion/Paper HP: 40, ATK: 5d4+6 (Min: 11, Max: 26), SPD: 23, DEF: 4, BM: 16, CRT: 2, MOV: 11 Hissatsu Attack: (Maneuver RaMVs): When at least 4 die rolls are the same, attack damage x2.2. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U099 Astelion AX (Ibis Douglas), Rank A, Type: Evasion/Paper HP: 42, ATK: 5d4+9 (Min: 13, Max: 29), SPD: 27, DEF: 4, BM: 19, CRT: 2, MOV: 12 Hissatsu Attack: (Maneuver GRaMDs): When at least 4 die rolls are the same, attack damage x2.2. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U100 Calion (Ibis Douglas), Rank D, Type: Evasion/Paper HP: 32, ATK: 3d6+6 (Min: 9, Max: 24), SPD: 20, DEF: 3, BM: 10, CRT: 2, MOV: 10 Hissatsu Attack: (G-Driver): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U101 Calion (Srey Presty), Rank D, Type: Evasion/Rock HP: 32, ATK: 3d6+6 (Min: 9, Max: 24), SPD: 21, DEF: 3, BM: 11, CRT: 6, MOV: 9 Hissatsu Attack: (G-Driver): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U102 Fairlion G (Shine Hausen), Rank C, Type: Evasion/Rock HP: 33, ATK: 3d4+9 (Min: 12, Max: 21), SPD: 20, DEF: 4, BM: 14, CRT: 3, MOV: 8 Hissatsu Attack: (Sonic Driver): When all die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U103 Fairlion S (Latooni Subota), Rank C, Type: Evasion/Paper HP: 33, ATK: 3d4+9 (Min: 12, Max: 21), SPD: 20, DEF: 4, BM: 14, CRT: 7, MOV: 8 Hissatsu Attack: (Sonic Driver): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U104 Guarlion (Elite Pilot), Rank D, Type: Aim/Scissors HP: 40, ATK: 3d6+6 (Min: 9, Max: 24), SPD: 14, DEF: 5, BM: 16, CRT: 5, MOV: 7 Hissatsu Attack: (Sonic Breaker): When all die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U105 Guarlion (Lamia Loveless), Rank C, Type: Aim/Paper HP: 40, ATK: 3d6+7 (Min: 10, Max: 25), SPD: 14, DEF: 5, BM: 16, CRT: 6, MOV: 7 Hissatsu Attack: (Sonic Breaker): When all die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U106 Guarlion Custom (Leona Garstein), Rank C, Type: Aim/Paper HP: 45, ATK: 4d6+4 (Min: 8, Max: 28), SPD: 14, DEF: 5, BM: 16, CRT: 6, MOV: 7 Hissatsu Attack: (Sonic Breaker): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U107 Guarlion Custom (Archibald Grims), Rank C, Type: Aim/Paper HP: 45, ATK: 4d6+4 (Min: 8, Max: 28), SPD: 14, DEF: 5, BM: 16, CRT: 6, MOV: 7 Hissatsu Attack: (Sonic Breaker): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U108 Guarlion Trombe (Elzam V. Branstein), Rank C, Type: Aim/Rock HP: 49, ATK: 4d6+4 (Min: 8, Max: 28), SPD: 16, DEF: 5, BM: 15, CRT: 7, MOV: 8 Hissatsu Attack: (Sonic Breaker): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U109 Guarlion Custom (Tenzan Nakajima), Rank C, Type: Aim/Scissors HP: 46, ATK: 4d6+5 (Min: 9, Max: 29), SPD: 13, DEF: 5, BM: 17, CRT: 5, MOV: 7 Hissatsu Attack: (Sonic Breaker): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U110 Guarlion Custom (Thomas Platt), Rank C, Type: Aim/Rock HP: 47, ATK: 4d6+5 (Min: 9, Max: 29), SPD: 14, DEF: 5, BM: 16, CRT: 5, MOV: 7 Hissatsu Attack: (Sonic Breaker): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Emergency Withdrawal): Escape success rate x1.5. U111 Guarlion Custom (Tempest Hawker), Rank C, Type: Aim/Rock HP: 45, ATK: 4d6+5 (Min: 9, Max: 29), SPD: 14, DEF: 5, BM: 16, CRT: 5, MOV: 7 Hissatsu Attack: (Sonic Breaker): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U112 Guarlion Custom (Troye Pilot), Rank C, Type: Aim/Scissors HP: 44, ATK: 4d6+4 (Min: 8, Max: 28), SPD: 14, DEF: 5, BM: 16, CRT: 5, MOV: 7 Hissatsu Attack: (Sonic Breaker): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U113 Guarlion LB (LB Pilot), Rank C, Type: Aim/Paper HP: 43, ATK: 4d6+4 (Min: 8, Max: 28), SPD: 14, DEF: 5, BM: 16, CRT: 5, MOV: 7 Hissatsu Attack: (Sonic Breaker): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U114 Guarlion Custom (Bioroid Pilot), Rank C, Type: Aim/Paper HP: 42, ATK: 4d6+3 (Min: 7, Max: 27), SPD: 14, DEF: 5, BM: 16, CRT: 5, MOV: 7 Hissatsu Attack: (Sonic Breaker): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U115 Guarlion Custom "Mumyo" (Murata), Rank C, Type: Melee/Scissors HP: 48, ATK: 3d10+6 (Min: 9, Max: 36), SPD: 12, DEF: 6, BM: 20, CRT: 5, MOV: 7 Hissatsu Attack: (Mumyo - Nitou Jinki Zan): When all die rolls are the same, attack damage x1.5. Ignore target's DEF. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U116 Cosmolion (Elzam V. Branstein), Rank C, Type: Star/Rock HP: 39, ATK: 4d4+7 (Min: 11, Max: 23), SPD: 18, DEF: 4, BM: 12, CRT: 7, MOV: 8 Hissatsu Attack: (Railgun): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U117 Cosmolion (Julia Heinkel), Rank C, Type: Star/Scissors HP: 38, ATK: 4d4+5 (Min: 9, Max: 21), SPD: 15, DEF: 4, BM: 12, CRT: 5, MOV: 7 Hissatsu Attack: (Railgun): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U118 Cosmolion (Leona Garstein), Rank D, Type: Star/Scissors HP: 37, ATK: 4d4+4 (Min: 8, Max: 20), SPD: 15, DEF: 4, BM: 10, CRT: 6, MOV: 7 Hissatsu Attack: (Railgun): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U119 Cosmolion (UCC Pilot), Rank D, Type: Star/Rock HP: 35, ATK: 4d4+4 (Min: 8, Max: 20), SPD: 15, DEF: 4, BM: 10, CRT: 5, MOV: 7 Hissatsu Attack: (Railgun): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U120 Cosmolion Type-F (UCC Pilot), Rank D, Type: Star/Rock HP: 35, ATK: 4d4+4 (Min: 8, Max: 20), SPD: 15, DEF: 4, BM: 10, CRT: 5, MOV: 7 Hissatsu Attack: (Railgun): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U121 Cosmolion Type-V (UCC Pilot), Rank D, Type: Star/Rock HP: 36, ATK: 4d4+4 (Min: 8, Max: 20), SPD: 15, DEF: 4, BM: 10, CRT: 5, MOV: 7 Hissatsu Attack: (Railgun): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U122 Barrelion (DC Pilot), Rank D, Type: Shoot/Scissors HP: 43, ATK: 3d8+4 (Min: 7, Max: 28), SPD: 8, DEF: 6, BM: 15, CRT: 5, MOV: 5 Hissatsu Attack: (Big Head Railgun): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Fire Support): As long as this unit is in deck, Main Units in battle gain +1 to their ATK. This effect does not work if this unit is the Main Unit. U123 Barrelion Custom (Elite Pilot), Rank C, Type: Shoot/Scissors HP: 50, ATK: 4d8 (Min: 4, Max: 32), SPD: 8, DEF: 6, BM: 13, CRT: 5, MOV: 5 Hissatsu Attack: (Big Head Railgun): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Fire Support): As long as this unit is in deck, Main Units in battle gain +1 to their ATK. This effect does not work if this unit is the Main Unit. U124 Barrelion V (NDC Pilot), Rank D, Type: Shoot/Scissors HP: 44, ATK: 3d8+4 (Min: 7, Max: 28), SPD: 8, DEF: 6, BM: 15, CRT: 5, MOV: 5 Hissatsu Attack: (Big Head Railgun): When at least 3 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Fire Support): As long as this unit is in deck, Main Units in battle gain +1 to their ATK. This effect does not work if this unit is the Main Unit. U125 Heavy Barrelion (Tenzan Nakajima), Rank C, Type: Shoot/Scissors HP: 48, ATK: 4d8+2 (Min: 6, Max: 34), SPD: 9, DEF: 6, BM: 16, CRT: 5, MOV: 5 Hissatsu Attack: (Big Head Railgun): When at least 3 die rolls are the same, attack damage x1.3. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Fire Support): As long as this unit is in deck, Main Units in battle gain +1 to their ATK. This effect does not work if this unit is the Main Unit. U126 Heavy Barrelion (Elite Pilot), Rank C, Type: Shoot/Scissors HP: 48, ATK: 4d8+2 (Min: 6, Max: 34), SPD: 8, DEF: 6, BM: 16, CRT: 5, MOV: 5 Hissatsu Attack: (Big Head Railgun): When at least 3 die rolls are the same, attack damage x1.3. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Fire Support): As long as this unit is in deck, Main Units in battle gain +1 to their ATK. This effect does not work if this unit is the Main Unit. U127 Lion Type-T (Tenzan Nakajima), Rank D, Type: Star/Scissors HP: 34, ATK: 2d6+5 (Min: 7, Max: 17), SPD: 13, DEF: 4, BM: 10, CRT: 5, MOV: 5 Hissatsu Attack: (Railgun): When all die rolls are [6], attack damage x1.8 at maximum. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Emergency Withdrawal): Escape success rate x1.5. U128 Lion (DC Pilot), Rank D, Type: Star/Scissors HP: 35, ATK: 2d6+6 (Min: 8, Max: 18), SPD: 14, DEF: 4, BM: 10, CRT: 5, MOV: 7 Hissatsu Attack: (Railgun): When all die rolls are [6], attack damage x1.8 at maximum. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U129 Lion Type-F (Ryoto Hikawa), Rank D, Type: Star/Rock HP: 35, ATK: 3d6+4 (Min: 7, Max: 22), SPD: 15, DEF: 4, BM: 10, CRT: 6, MOV: 7 Hissatsu Attack: (Railgun): When all die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U130 Lion Type-V (DC Remnant Pilot), Rank D, Type: Star/Scissors HP: 35, ATK: 2d6+6 (Min: 8, Max: 18), SPD: 15, DEF: 4, BM: 10, CRT: 5, MOV: 7 Hissatsu Attack: (Railgun): When all die rolls are [6], attack damage x1.8 at maximum. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U131 Lion (Ibis Douglas), Rank D, Type: Star/Paper HP: 35, ATK: 3d6+5 (Min: 8, Max: 23), SPD: 14, DEF: 4, BM: 10, CRT: 2, MOV: 8 Hissatsu Attack: (Railgun): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U132 Lion (Srey Presty), Rank D, Type: Star/Rock HP: 35, ATK: 3d6+4 (Min: 7, Max: 22), SPD: 15, DEF: 4, BM: 10, CRT: 6, MOV: 7 Hissatsu Attack: (Railgun): When all die rolls are the same, attack damage x1.9. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U133 Sealion (DC Pilot), Rank D, Type: Star/Scissors HP: 36, ATK: 3d6+7 (Min: 10, Max: 25), SPD: 14, DEF: 5, BM: 11, CRT: 5, MOV: 7 Hissatsu Attack: (Multi-Jet Missiles): When all die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Fire Support): As long as this unit is in deck, Main Units in battle gain +1 to their ATK. This effect does not work if this unit is the Main Unit. U134 Siegerlion (Leona Garstein), Rank B, Type: Star/Paper HP: 45, ATK: 4d6+5 (Min: 9, Max: 29), SPD: 16, DEF: 6, BM: 15, CRT: 6, MOV: 9 Hissatsu Attack: (Sonic Acceleration): When all die rolls are the same, attack damage x1.7 at maximum. Ignore target's DEF. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U135 Landlion (DC Pilot), Rank D, Type: Star/Scissors HP: 38, ATK: 4d6+4 (Min: 8, Max: 28), SPD: 17, DEF: 5, BM: 11, CRT: 5, MOV: 8 Hissatsu Attack: (Railgun): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U136 Armorlion (Ryoto Hikawa), Rank C, Type: Star/Rock HP: 47, ATK: 2d10+9 (Min: 11, Max: 29), SPD: 13, DEF: 7, BM: 15, CRT: 6, MOV: 7 Hissatsu Attack: (Sonic Boost Kick): When all die rolls are [10], attack damage x2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U137 Septuagint (Septuagint), Rank S U138 Judecca (Levi Taller), Rank A, Type: Spark/Paper HP: 66, ATK: 5d8+6 (Min: 11, Max: 46), SPD: 9, DEF: 8, BM: 24, CRT: 3, MOV: 5 Hissatsu Attack: (Final Hell Judecca): When at least 3 die rolls are the same, attack damage x1.4 at maximum. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Telekinesis Field S): When an enemy rolls a [4] in an attack, damage reduced by 30%. U139 Huleh (Auto Program), Rank C, Type: Star/Rock HP: 80, ATK: 3d10+3 (Min: 6, Max: 33), SPD: 2, DEF: 6, BM: 25, CRT: 5, MOV: 4 Hissatsu Attack: (Legion Eraser): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Lure Attack): This unit takes any damage instead in the next attack. Next turn, hit rate of the Main Unit is +50%. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U140 R-Gun Rivale (Ingram Prisken (Aerogator)), Rank A, Type: Shoot/Rock HP: 55, ATK: 5d6+5 (Min: 10, Max: 35), SPD: 11, DEF: 7, BM: 21, CRT: 4, MOV: 6 Hissatsu Attack: (Axion Buster): When at least 4 die rolls are the same, attack damage x1.6 at maximum. Sub-Unit Ability: (Mental Attack): For 3 turns, you may select to reroll an enemy's attack. Special Ability: (Warp Field): When an enemy rolls a [4] or [6] in an attack, damage reduced by 50%. Damage caused by Command Cards ignore this effect. U141 Vayikkra (Levi Taller), Rank B, Type: Shoot/Paper HP: 62, ATK: 5d8 (Min: 5, Max: 40), SPD: 10, DEF: 7, BM: 20, CRT: 5, MOV: 5 Hissatsu Attack: (Kanaf Slave): When at least 4 die rolls are the same, attack damage x1.4. Ignore target's DEF. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Telekinesis Field S): When an enemy rolls a [4] in an attack, damage reduced by 30%. U142 Vayikkra Ben (Auto Program), Rank C, Type: Shoot/Rock HP: 51, ATK: 4d8+2 (Min: 6, Max: 34), SPD: 9, DEF: 5, BM: 16, CRT: 5, MOV: 5 Hissatsu Attack: (Kanaf Slave): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Learning AI): SPD +1 whenever this unit takes damage from a normal attack. U143 Ezekiel (Puppet Soldier), Rank C, Type: Aim/Rock HP: 48, ATK: 4d6+6 (Min: 10, Max: 30), SPD: 11, DEF: 5, BM: 19, CRT: 5, MOV: 5 Hissatsu Attack: (Olga Cannon): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Learning AI): SPD +1 whenever this unit takes damage from a normal attack. U144 Ezekiel Adom (Gaza Hagner), Rank B, Type: Aim/Rock HP: 50, ATK: 5d8-1 (Min: 4, Max: 39), SPD: 12, DEF: 6, BM: 21, CRT: 5, MOV: 6 Hissatsu Attack: (Olga Cannon): When at least 4 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U145 Ezekiel Sagol (Atad Shamran), Rank B, Type: Aim/Paper HP: 50, ATK: 5d6+3 (Min: 8, Max: 33), SPD: 12, DEF: 6, BM: 21, CRT: 5, MOV: 6 Hissatsu Attack: (Olga Cannon): When at least 4 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Mental Attack): For 3 turns, you may select to reroll an enemy's attack. Special Ability: (Telekinesis Field S): When an enemy rolls a [4] in an attack, damage reduced by 30%. U146 Ezekiel Lavan (Galuin Mahabel), Rank B, Type: Aim/Rock HP: 50, ATK: 4d10-2 (Min: 2, Max: 38), SPD: 12, DEF: 6, BM: 21, CRT: 5, MOV: 6 Hissatsu Attack: (Olga Cannon): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Mental Defense): Nullifies an enemy Command Card once per battle. U147 Habakkuk (Auto Program), Rank D, Type: Shoot/Rock HP: 47, ATK: 4d6+5 (Min: 9, Max: 29), SPD: 8, DEF: 6, BM: 20, CRT: 5, MOV: 5 Hissatsu Attack: (Metallium Cannon): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U148 Zechariah (Auto Program), Rank D, Type: Star/Rock HP: 45, ATK: 4d6+3 (Min: 7, Max: 27), SPD: 11, DEF: 5, BM: 16, CRT: 5, MOV: 6 Hissatsu Attack: (Optical Rifle): When all die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U149 Mishlei (AI), Rank D, Type: Evasion/Rock HP: 31, ATK: 3d6+4 (Min: 7, Max: 22), SPD: 15, DEF: 3, BM: 10, CRT: 5, MOV: 8 Hissatsu Attack: (Optical Cannon): When all die rolls are [6], attack damage x1.5. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U150 Mishlei Ach (Auto Program), Rank D, Type: Evasion/Rock HP: 32, ATK: 4d6+3 (Min: 7, Max: 27), SPD: 16, DEF: 3, BM: 10, CRT: 5, MOV: 6 Hissatsu Attack: (Optical Cannon): When all die rolls are the same, attack damage x1.3. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U151 Yirmeyah (AI), Rank D, Type: Shoot/Rock HP: 31, ATK: 4d4+3 (Min: 7, Max: 19), SPD: 13, DEF: 3, BM: 10, CRT: 5, MOV: 5 Hissatsu Attack: (Gatling Photon): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Learning AI): SPD +1 whenever this unit takes damage from a normal attack. U152 Yirmeyah Ach (Auto Program), Rank D, Type: Shoot/Rock HP: 32, ATK: 4d4+4 (Min: 8, Max: 20), SPD: 13, DEF: 3, BM: 10, CRT: 5, MOV: 5 Hissatsu Attack: (Gatling Photon): When all die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U153 Megillot (Circle Laser; AI), Rank D, Type: Aim/Rock HP: 30, ATK: 4d4+3 (Min: 7, Max: 19), SPD: 14, DEF: 3, BM: 10, CRT: 5, MOV: 5 Hissatsu Attack: (Circle Laser): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U154 Megillot Ach (Auto Program), Rank D, Type: Aim/Rock HP: 31, ATK: 4d4+3 (Min: 7, Max: 19), SPD: 14, DEF: 3, BM: 10, CRT: 5, MOV: 5 Hissatsu Attack: (Circle Laser): When all die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U155 Megillot (Assault; AI), Rank D, Type: Aim/Rock HP: 31, ATK: 4d10-1 (Min: 3, Max: 39), SPD: 14, DEF: 3, BM: 12, CRT: 5, MOV: 5 Hissatsu Attack: (Assault): When at least 3 die rolls are the same, attack damage x1.3 at maximum. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U156 Dikastês (Wendolo), Rank S, Type: Aim/Paper HP: 66, ATK: 5d8-6 (Min: 11, Max: 46), SPD: 8, DEF: 9, BM: 25, CRT: 3, MOV: 5 Hissatsu Attack: (Mega Flasher): When at least 4 die rolls are the same, attack damage x1.6 at maximum. Ignore target's DEF. Sub-Unit Ability: (Stun Shock): This unit attacks. If hit, the enemy passes his/her turn. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U157 Greaterkin (Mekibos), Rank A, Type: Shoot/Rock HP: 55, ATK: 4d6+11 (Min: 15, Max: 35), SPD: 11. DEF: 7, BM: 21, CRT: 5, MOV: 7 Hissatsu Attack: (Photon Beam Cannon): When all die rolls are the same, attack damage x1.8. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U158 Druekin (Shikarog), Rank A, Type: Defense/Rock HP: 60, ATK: 4d8+8 (Min: 12, Max: 40), SPD: 8. DEF: 11, BM: 24, CRT: 3, MOV: 5 Hissatsu Attack: (Hammer): When at least 3 die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U159 Silberwind (Agiha), Rank B, Type: Evasion/Scissors HP: 45, ATK: 5d4+9 (Min: 14, Max: 29), SPD: 30, DEF: 4, BM: 20, CRT: 5, MOV: 13 Hissatsu Attack: (Vortex Shooter): When at least 3 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U160 Galgau (Vigaji), Rank C, Type: Melee/Paper HP: 58, ATK: 3d10+10 (Min: 13, Max: 40), SPD: 9, DEF: 8, BM: 22, CRT: 5, MOV: 6 Hissatsu Attack: (Iron Claw): When all die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U161 Zweizergain (Vindel Mauser), Rank A, Type: Melee/Paper HP: 67, ATK: 5d6+10 (Min: 15, Max: 40), SPD: 8, DEF: 9, BM: 27, CRT: 3, MOV: 5 Hissatsu Attack: (Kirin - Kiwame): When at least 4 die rolls are the same, attack damage x1.8 at maximum. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U162 Radgrid/Lazangriff (Axel Almar), Rank B, Type: Shoot/Rock HP: 49, ATK: 4d10+5 (Min: 9, Max: 45), SPD: 10, DEF: 7, BM: 22, CRT: 5, MOV: 6 Hissatsu Attack: (F. Solid Cannon): When all die rolls are the same, attack damage x1.4. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Over Damage): When destroyed, any amount of remaining damage dealt that was over your current HP is dealt back towards your attacker. If your attacker is destroyed, then return to battle with 1 HP. U163 Randgrid (Rilcarla Borgnein), Rank C, Type: Shoot/Paper HP: 48, ATK: 4d8+5 (Min: 9, Max: 29), SPD: 9, DEF: 5, BM: 15, CRT: 6, MOV: 6 Hissatsu Attack: (Linear Cannon): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U164 Radgrid/Lazangriff Raven (Yuuki Jegnan), Rank A, Type: Shoot/Scissors HP: 52, ATK: 5d6+8 (Min: 13, Max: 38), SPD: 10, DEF: 8, BM: 23, CRT: 6, MOV: 6 Hissatsu Attack: (Focused Electric Charge Particle Cannon): When at least 4 die rolls are the same, attack damage x1.7 at maximum. Ignore target's DEF. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Tea Time): Whenever it's Tea Time, ATK +4, SPD +4. U165 Randgrid Raven (Rilcarla Borgnein), Rank B, Type: Shoot/Paper HP: 50, ATK: 4d6+7 (Min: 11, Max: 31), SPD: 10, DEF: 8, BM: 20, CRT: 5, MOV: 6 Hissatsu Attack: (Twin Linear Cannon): When all die rolls are the same, attack damage x1.8. Ignore target's DEF. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U166 Ashsaviour (Lamia Loveless), Rank A, Type: Shoot/Rock HP: 47, ATK: 3d10+10 (Min: 14, Max: 40), SPD: 16, DEF: 5, BM: 20, CRT: 4, MOV: 8 Hissatsu Attack: (Swordbreaker): When all die rolls are the same, attack damage x1.7 at maximum. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U167 Weißsaviour (Lemon Browning), Rank B, Type: Shoot/Paper HP: 55, ATK: 4d8+7 (Min: 11, Max: 39), SPD: 14, DEF: 5, BM: 20, CRT: 5, MOV: 9 Hissatsu Attack: (Solid Swordbreaker): When all die rolls are the same, attack damage x1.4 at maximum. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U168 Ashsaviour (Axel Almar), Rank B, Type: Shoot/Paper HP: 47, ATK: 4d8+4 (Min: 8, Max: 36), SPD: 14, DEF: 5, BM: 20, CRT: 5, MOV: 8 Hissatsu Attack: (Swordbreaker): When all die rolls are the same, attack damage x1.4 at maximum. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U169 Mass Produced Ashsaviour (Mass Produced W-Series), Rank C, Type: Shoot/Rock HP: 45, ATK: 3d10+6 (Min: 9, Max: 30), SPD: 14, DEF: 5, BM: 18, CRT: 5, MOV: 6 Hissatsu Attack: (Halberd Launcher): When all die rolls are [10], attack damage x1.5. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Learning AI): SPD +1 whenever this unit takes damage from a normal attack. U170 Soulgain (Axel Almar), Rank A, Type: Melee/Rock HP: 57, ATK: 5d6+10 (Min: 15, Max: 40), SPD: 11, DEF: 8, BM: 30, CRT: 5, MOV: 6 Hissatsu Attack: (Kirin): When at least 4 die rolls are the same, attack damage x1.8 at maximum. Ignore target's DEF. Sub-Unit Ability: (Lure Attack): This unit takes any damage instead in the next attack. Next turn, hit rate of the Main Unit is +50%. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U171 Sorpressa (NDC Pilot), Rank D, Type: Aim/Scissors HP: 32, ATK: 4d6+3 (Min: 7, Max: 27), SPD: 20, DEF: 2, BM: 13, CRT: 5, MOV: 10 Hissatsu Attack: (Rapid Beam Cannon): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U172 Fylgja (NDC Pilot), Rank D, Type: Shoot/Scissors HP: 33, ATK: 4d4+5 (Min: 9, Max: 21), SPD: 12, DEF: 4, BM: 10, CRT: 5, MOV: 8 Hissatsu Attack: (Linear Cannon): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Fire Support): As long as this unit is in deck, Main Units in battle gain +1 to their ATK. This effect does not work if this unit is the Main Unit. U173 Angelg (Lamia Loveless), Rank A, Type: Shoot/Rock HP: 52, ATK: 4d6+8 (Min: 12, Max: 32), SPD: 11, DEF: 7, BM: 22, CRT: 6, MOV: 7 Hissatsu Attack: (Phantom Phoenix): When all die rolls are the same, attack damage x1.7 at maximum. Ignore target's DEF. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U174 Vaisaga (Lamia Loveless), Rank A, Type: Melee/Scissors HP: 54, ATK: 5d4+9 (Min: 14, Max: 29), SPD: 12, DEF: 7, BM: 22, CRT: 6, MOV: 7 Hissatsu Attack: (Koujinsen): When at least 4 die rolls are the same, attack damage x1.6 at maximum. Ignore target's DEF. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U175 R-Eins (Mass Produced W-Series), Rank C, Type: Star/Rock HP: 42, ATK: 3d10+4 (Min: 7, Max: 34), SPD: 14, DEF: 5, BM: 17, CRT: 5, MOV: 7 Hissatsu Attack: (Twin Beam Cannon): When all die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U176 Thrudgelmir (Wodan Ymir), Rank B, Type: Melee/Scissors HP: 65, ATK: 4d6+12 (Min: 16, Max: 36), SPD: 8, DEF: 8, BM: 26, CRT: 7, MOV: 5 Hissatsu Attack: (Hoshinagi no Tachi): When at least 3 die rolls are [6], attack damage x2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Machine Cell): At the beginning of your turn, you recover 2HP. U177 Bergelmir (Uruz), Rank B, Type: Shoot/Rock HP: 52, ATK: 5d6+4 (Min: 9, Max: 34), SPD: 12, DEF: 6, BM: 20, CRT: 5, MOV: 6 Hissatsu Attack: (Six Slave): When at least 4 die rolls are the same, attack damage x1.5 at maximum. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Machine Cell): At the beginning of your turn, you recover 2HP. U178 Bergelmir (Ansuz), Rank B, Type: Shoot/Scissors HP: 52, ATK: 5d6+4 (Min: 9, Max: 34), SPD: 12, DEF: 6, BM: 20, CRT: 5, MOV: 6 Hissatsu Attack: (Six Slave): When at least 4 die rolls are the same, attack damage x1.5 at maximum. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Machine Cell): At the beginning of your turn, you recover 2HP. U179 Bergelmir (Thurisaz), Rank B, Type: Shoot/Paper HP: 52, ATK: 5d6+4 (Min: 9, Max: 34), SPD: 12, DEF: 6, BM: 20, CRT: 5, MOV: 6 Hissatsu Attack: (Six Slave): When at least 4 die rolls are the same, attack damage x1.5 at maximum. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Machine Cell): At the beginning of your turn, you recover 2HP. U180 Mass Produced Bergelmir (Machinery Child), Rank B, Type: Shoot/Rock HP: 48, ATK: 4d6+6 (Min: 10, Max: 30), SPD: 12, DEF: 4, BM: 18, CRT: 5, MOV: 6 Hissatsu Attack: (Machinery Rifle): When at least 3 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Machine Cell): At the beginning of your turn, you recover 2HP. U181 Rapiéçage (Ouka Nagisa), Rank B, Type: Shoot/Rock HP: 53, ATK: 5d10+1 (Min: 6, Max: 51), SPD: 14, DEF: 6, BM: 22, CRT: 3, MOV: 7 Hissatsu Attack: (U.U.N.): When at least 3 die rolls are the same, attack damage x1.4. Ignore target's DEF. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U182 Stern Neue Regisseur (Neue), Rank S U183 Einst Regisseur (Einst), Rank B, Type: Melee/Scissors HP: 80, ATK: 5d10+2 (Min: 7, Max: 52), SPD: 4, DEF: 6, BM: 25, CRT: 3, MOV: 5 Hissatsu Attack: (Urteilskraft): When at least 4 die rolls are the same, attack damage x1.3 at maximum. Sub-Unit Ability: (Lure Attack): This unit takes any damage instead in the next attack. Next turn, hit rate of the Main Unit is +50%. Special Ability: (Teleportation Ability): When an enemy escapes, you rechoose an allied unit card. U184 Einst Eisen (Einst), Rank D, Type: Melee/Rock HP: 48, ATK: 3d10+3 (Min: 6, Max: 33), SPD: 9, DEF: 7, BM: 21, CRT: 5, MOV: 7 Hissatsu Attack: (Quadrat Mine): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Teleportation Ability): When an enemy escapes, you rechoose an allied unit card. U185 Einst Gemüt (Einst), Rank D, Type: Star/Scissors HP: 47, ATK: 4d6+6 (Min: 10, Max: 30), SPD: 10, DEF: 6, BM: 13, CRT: 5, MOV: 5 Hissatsu Attack: (Herausforderung): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Stun Shock): This unit attacks. If hit, the enemy passes his/her turn. Special Ability: (Teleportation Ability): When an enemy escapes, you rechoose an allied unit card. U186 Einst Glied (Einst), Rank D, Type: Shoot/Scissors HP: 45, ATK: 3d8+5 (Min: 8, Max: 29), SPD: 10, DEF: 3, BM: 13, CRT: 5, MOV: 6 Hissatsu Attack: (Heißträne): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Teleportation Ability): When an enemy escapes, you rechoose an allied unit card. U187 Einst Knochen (Einst), Rank D, Type: Aim/Scissors HP: 42, ATK: 3d6+6 (Min: 9, Max: 24), SPD: 10, DEF: 4, BM: 12, CRT: 5, MOV: 6 Hissatsu Attack: (Schicknagel): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Teleportation Ability): When an enemy escapes, you rechoose an allied unit card. U188 Type-71 Waldung (DC Pilot), Rank D, Type: Aim/Paper HP: 28, ATK: 2d10+3 (Min: 5, Max: 19), SPD: 5, DEF: 3, BM: 8, CRT: 5, MOV: 6 Hissatsu Attack: (Tank Cannon): When all die rolls are [10], attack damage x2.5. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (None) U189 Type-81 PT Carrier (EF Pilot), Rank D, Type: Aim/Paper HP: 27, ATK: 2d10-1 (Min: 1, Max: 15), SPD: 2, DEF: 4, BM: 8, CRT: 5, MOV: 4 Hissatsu Attack: (Anti-Tank Missile): When all die rolls are [10], attack damage x2.8. Sub-Unit Ability: (Emergency Repair): Recover Main Unit's HP by 50%. Special Ability: (None) U190 F-28 Messer (Garnet Sunday), Rank D, Type: Aim/Paper HP: 25, ATK: 3d4+5 (Min: 8, Max: 17), SPD: 17, DEF: 2, BM: 9, CRT: 10, MOV: 9 Hissatsu Attack: (Homing Missile): When all die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U191 F-28 Messer (Irm Kazahara), Rank D, Type: Aim/Paper HP: 25, ATK: 3d4+4 (Min: 7, Max: 36), SPD: 18, DEF: 2, BM: 8, CRT: 5, MOV: 9 Hissatsu Attack: (Homing Missile): When all die rolls are the same, attack damage x2.2. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U192 F-32 Schwert (DC Pilot), Rank D, Type: Aim/Scissors HP: 26, ATK: 3d4+5 (Min: 8, Max: 17), SPD: 17, DEF: 2, BM: 10, CRT: 5, MOV: 9 Hissatsu Attack: (Homing Missile): When all die rolls are the same, attack damage x1.9. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U193 F-32V Schwert Kai (Elite Pilot), Rank D, Type: Aim/Scissors HP: 26, ATK: 3d4+5 (Min: 8, Max: 17), SPD: 17, DEF: 2, BM: 10, CRT: 5, MOV: 9 Hissatsu Attack: (Homing Missile): When all die rolls are the same, attack damage x1.9. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U194 F-32V Schwert Kai (Latooni), Rank D, Type: Aim/Paper HP: 26, ATK: 3d4+6 (Min: 9, Max: 18), SPD: 17, DEF: 2, BM: 9, CRT: 5, MOV: 9 Hissatsu Attack: (Homing Missile): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U195 SD-29V Rangzen Kai (DC Pilot), Rank D, Type: Aim/Rock HP: 25, ATK: 4d4+3 (Min: 7, Max: 19), SPD: 16, DEF: 2, BM: 10, CRT: 5, MOV: 9 Hissatsu Attack: (Beam Cannon): When all die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U196 SD-29 Rangzen (UCC Pilot), Rank D, Type: Aim/Rock HP: 25, ATK: 4d4+3 (Min: 7, Max: 19), SPD: 16, DEF: 2, BM: 10, CRT: 5, MOV: 9 Hissatsu Attack: (Beam Cannon): When all die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U197 SD-29 Rangzen (Giado Venardi), Rank D, Type: Aim/Scissors HP: 25, ATK: 4d4+3 (Min: 7, Max: 19), SPD: 16, DEF: 2, BM: 10, CRT: 5, MOV: 9 Hissatsu Attack: (Beam Cannon): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Air Superiority): DEF +2 when fighting Star attribute units. U198 M-ADATS (AI), Rank C, Type: Aim/Scissors HP: 35, ATK: 3d10-1 (Min: 2, Max: 29), SPD: 4, DEF: 4, BM: 10, CRT: 5, MOV: 4 Hissatsu Attack: (Side Cannon): When all die rolls are the same, attack damage x1.6. Special Ability: (Fire Support): As long as this unit is in deck, Main Units in battle gain +1 to their ATK. This effect does not work if this unit is the Main Unit. U199 Gunsect (Auto Program), Rank D, Type: Shoot/Rock HP: 28, ATK: 5d4+4 (Min: 9, Max: 24), SPD: 6, DEF: 3, BM: 11, CRT: 5, MOV: 6 Hissatsu Attack: (Sting Gun): When at least 4 die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U200 Nuclear Missile (HAI), Type: Aim/Paper HP: 20, ATK: 5d10-15 (Min: 0, Max: 35), SPD: 10, DEF: 4, BM: 6, CRT: 1, MOV: 8 Hissatsu Attack: (Nuclear Missile): When all die rolls are the same, attack damage x4. Ignore target's DEF. Sub-Unit Ability: (Kamikaze): This unit attacks with Vigor effect added. Half of the damage dealt to the enemy is also dealt to each sortied enemy. When this attack is over, this unit's HP is 0. This effect is nulled if dodged. Special Ability: (Over Damage): When destroyed, any amount of remaining damage dealt that was over your current HP is dealt back towards your attacker. If your attacker is destroyed, then return to battle with 1 HP. U201 Large Missile (AI), Type: Aim/Paper HP: 20, ATK: 5d8-10 (Min: 0, Max: 30), SPD: 10, DEF: 4, BM: 6, CRT: 2, MOV: 8 Hissatsu Attack: (Large Missile): When at least 4 die rolls are the same, attack damage x2.5. Ignore target's DEF. Sub-Unit Ability: (Kamikaze): This unit attacks with Vigor effect added. Half of the damage dealt to the enemy is also dealt to each sortied enemy. When this attack is over, this unit's HP is 0. This effect is nulled if dodged. Special Ability: (Over Damage): When destroyed, any amount of remaining damage dealt that was over your current HP is dealt back towards your attacker. If your attacker is destroyed, then return to battle with 1 HP. U202 Argent Head (Raul Greydon), Rank D, Type: Shoot/Paper HP: 21, ATK: 3d10+1 (Min: 4, Max: 31), SPD: 13, DEF: 3, BM: 10, CRT: 3, MOV: 7 Hissatsu Attack: (Solid Laser): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Stun Shock): This unit attacks. If hit, the enemy passes his/her turn. Special Ability: (Timeflow Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U203 Argent Head (Fiona Greydon), Rank D, Type: Shoot/Paper HP: 21, ATK: 3d10+1 (Min: 4, Max: 31), SPD: 13, DEF: 3, BM: 10, CRT: 7, MOV: 7 Hissatsu Attack: (Solid Laser): When all die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Stun Shock): This unit attacks. If hit, the enemy passes his/her turn. Special Ability: (Timeflow Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U204 Argent Fighter (Raul Greydon), Rank D, Type: Shoot/Scissors HP: 21, ATK: 3d8+2 (Min: 5, Max: 26), SPD: 20, DEF: 2, BM: 9, CRT: 3, MOV: 10 Hissatsu Attack: (Beam Shot): When at least 2 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Emergency Repair): Recover Main Unit's HP by 50%. Special Ability: (Timeflow Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U205 Argent Fighter (Fiona Greydon), Rank D, Type: Shoot/Scissors HP: 21, ATK: 3d8+2 (Min: 5, Max: 26), SPD: 20, DEF: 2, BM: 9, CRT: 7, MOV: 10 Hissatsu Attack: (Beam Shot): When at least 2 die rolls are the same, attack damage x1.3. Sub-Unit Ability: (Emergency Repair): Recover Main Unit's HP by 50%. Special Ability: (Timeflow Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U206 Excellence Striker (Raul Greydon), Rank B, Type: Melee/Scissors HP: 53, ATK: 5d6+7 (Min: 12, Max: 37), SPD: 11, DEF: 7, BM: 24, CRT: 3, MOV: 6 Hissatsu Attack: (Gigant Crusher Arm): When at least 4 die rolls are the same, attack damage x1.8. Ignore target's DEF. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Timeflow Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U207 Excellence Striker (Fiona Greydon), Rank B, Type: Melee/Scissors HP: 53, ATK: 5d6+7 (Min: 12, Max: 37), SPD: 11, DEF: 7, BM: 25, CRT: 7, MOV: 6 Hissatsu Attack: (Gigant Crusher Arm): When at least 4 die rolls are the same, attack damage x1.7. Ignore target's DEF. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Timeflow Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U208 Excellence Cosmodiver (Raul Greydon), Rank A, Type: Shoot/Rock HP: 45, ATK: 3d8+7 (Min: 10, Max: 31), SPD: 13, DEF: 5, BM: 19, CRT: 3, MOV: 8 Hissatsu Attack: (Fairy): When all die rolls are the same, attack damage x1.6 at maximum. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Timeflow Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U209 Excellence Cosmodiver (Fiona Greydon), Rank B, Type: Shoot/Rock HP: 45, ATK: 3d8+7 (Min: 10, Max: 31), SPD: 13, DEF: 5, BM: 19, CRT: 7, MOV: 8 Hissatsu Attack: (Fairy): When all die rolls are the same, attack damage x1.5 at maximum. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Timeflow Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U210 Excellence Flyer (Raul Greydon), Rank A, Type: Shoot/Paper HP: 44, ATK: 5d4+7 (Min: 2, Max: 27), SPD: 20, DEF: 5, BM: 15, CRT: 3, MOV: 10 Hissatsu Attack: (D. Rifle Max Mode): When at least 4 die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Timeflow Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U211 Excellence Flyer (Fiona Greydon), Rank B, Type: Shoot/Paper HP: 44, ATK: 5d4+7 (Min: 2, Max: 27), SPD: 20, DEF: 5, BM: 15, CRT: 7, MOV: 10 Hissatsu Attack: (D. Rifle Max Mode): When at least 4 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Timeflow Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U212 Duminass Triton (Duminass), Rank A, Type: Shoot/Paper HP: 85, ATK: 5d10+2 (Min: 7, Max: 52), SPD: 5, DEF: 8, BM: 31, CRT: 2, MOV: 4 Hissatsu Attack: (Metanoia): When at least 4 die rolls are the same, attack damage x1.5 at maximum. Sub-Unit Ability: (Kamikaze): This unit attacks with Vigor effect added. Half of the damage dealt to the enemy is also dealt to each sortied enemy. When this attack is over, this unit's HP is 0. This effect is nulled if dodged. Special Ability: (Mental Defense): Nullifies an enemy Command Card once per battle. U213 Duminass Proton (Duminass), Rank B, Type: Defense/Paper HP: 70, ATK: 4d10+4 (Min: 8, Max: 44), SPD: 4, DEF: 7, BM: 25, CRT: 2, MOV: 4 Hissatsu Attack: (Geroia): When at least 3 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Mental Attack): For 3 turns, you may select to reroll an enemy's attack. Special Ability: (Mental Defense): Nullifies an enemy Command Card once per battle. U214 Hypocrisis (Lalia), Rank C, Type: Melee/Rock HP: 55, ATK: 3d8+9 (Min: 12, Max: 33), SPD: 11, DEF: 6, BM: 21, CRT: 5, MOV: 7 Hissatsu Attack: (Paradisos): When all die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Mental Attack): For 3 turns, you may select to reroll an enemy's attack. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U215 Eleos (Despinith), Rank C, Type: Evasion/Rock HP: 56, ATK: 5d6+6 (Min: 11, Max: 36), SPD: 9, DEF: 7, BM: 20, CRT: 3, MOV: 5 Hissatsu Attack: (Trias): When at least 4 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Mental Attack): For 3 turns, you may select to reroll an enemy's attack. Special Ability: (Resupply): Each turn, roll [6][6] to heal one ally unit in deck. U216 Teugatail (Tith), Rank C, Type: Evasion/Rock HP: 52, ATK: 3d10+6 (Min: 9, Max: 36), SPD: 17, DEF: 5, BM: 20, CRT: 5, MOV: 8 Hissatsu Attack: (Corrismos): When all die rolls are the same, attack damage x1.8. Sub-Unit Ability: (Mental Attack): For 3 turns, you may select to reroll an enemy's attack. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U217 Jaldabaoth (Folka Albark), Rank A, Type: Melee/Rock HP: 51, ATK: 4d8+8 (Min: 12, Max: 40), SPD: 12, DEF: 7, BM: 20, CRT: 5, MOV: 8 Hissatsu Attack: (Gouha Kishin Ken): When at least 3 die rolls are the same, attack damage x1.7. Ignore target's DEF. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Shurashin): Bonus to ATK the more HP is lost. U218 Valefor (Fernand Alduc), Rank C, Type: Melee/Scissors HP: 50, ATK: 4d6+8 (Min: 12, Max: 32), SPD: 11, DEF: 7, BM: 21, CRT: 5, MOV: 7 Hissatsu Attack: (Kishin Gougeki Ken): When all die rolls are the same, attack damage x1.9. Ignore target's DEF. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Shurashin): Bonus to ATK the more HP is lost. U219 Raha Extim (Alkaid Nassh), Rank A, Type: Melee/Scissors HP: 65, ATK: 3d10+14 (Min: 17, Max: 44), SPD: 11, DEF: 8, BM: 26, CRT: 3, MOV: 4 Hissatsu Attack: (Haoh Hametsu Ken): When all die rolls are the same, attack damage x1.8 at maximum. Sub-Unit Ability: (Kamikaze): This unit attacks with Vigor effect added. Half of the damage dealt to the enemy is also dealt to each sortied enemy. When this attack is over, this unit's HP is 0. This effect is nulled if dodged. Special Ability: (Mental Defense): Nullifies an enemy Command Card once per battle. U220 Extim (Alkaid Nassh), Rank B, Type: Melee/Scissors HP: 60, ATK: 2d10+16 (Min: 18, Max: 32), SPD: 9, DEF: 7, BM: 23, CRT: 3, MOV: 4 Hissatsu Attack: (Messatsu Ryukou Hou: When all die rolls are [10], attack damage x2.2 at maximum. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Mental Defense): Nullifies an enemy Command Card once per battle. U221 Agares (Arion Lucada), Rank C, Type: Melee/Rock HP: 54, ATK: 4d4+10 (Min: 14, Max: 26), SPD: 21, DEF: 3, BM: 14, CRT: 7, MOV: 10 Hissatsu Attack: (Marou Gensensatsu): When all die rolls are the same, attack damage x2 at maximum. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U222 Andras (Magnus Ald), Rank C, Type: Defense/Scissors HP: 60, ATK: 4d10 (Min: 4, Max: 40), SPD: 4, DEF: 9, BM: 26, CRT: 5, MOV: 4 Hissatsu Attack: (Kyorei Bunretsu): When at least 3 die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Shurashin): Bonus to ATK the more HP is lost. U223 Glasyalabolas (Mizar Touval), Rank B, Type: Aim/Scissors HP: 58, ATK: 5d8+4 (Min: 9, Max: 44), SPD: 11, DEF: 6, BM: 21, CRT: 5, MOV: 8 Hissatsu Attack: (Souja Hadoudan): When at least 4 die rolls are the same, attack damage x1.5. Ignore target's DEF. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Shurashin): Bonus to ATK the more HP is lost. U224 Peirines (Maysis Mark), Rank B, Type: Evasion/Scissors HP: 55, ATK: 5d4+8 (Min: 13, Max: 28), SPD: 14, DEF: 6, BM: 20, CRT: 5, MOV: 7 Hissatsu Attack: (Higi Hyouka Kouranha): When at least 4 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Shurashin): Bonus to ATK the more HP is lost. U225 Maldict (Altis Tarl), Rank A, Type: Aim/Paper HP: 56, ATK: 5d6+8 (Min: 13, Max: 38), SPD: 22, DEF: 7, BM: 19, CRT: 5, MOV: 11 Hissatsu Attack: (Ougi Guren Maenjin): When at least 4 die rolls are the same, attack damage x1.7. Ignore target's DEF. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Shurashin): Bonus to ATK the more HP is lost. U226 Bofry (Male Shura Pilot), Rank D, Type: Star/Scissors HP: 41, ATK: 3d10+1 (Min: 4, Max: 31), SPD: 15, DEF: 5, BM: 16, CRT: 5, MOV: 9 Hissatsu Attack: (Kishin Sokutaigeki): When all die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Emergency Withdrawal): Escape success rate x1.5. U227 Grimor (Male Shura Pilot), Rank D, Type: Defense/Scissors HP: 41, ATK: 4d6+4 (Min: 8, Max: 28), SPD: 13, DEF: 6, BM: 13, CRT: 5, MOV: 6 Hissatsu Attack: (Kishin Souresshou): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Emergency Withdrawal): Escape success rate x1.5. U228 Sitri (Female Shura Pilot), Rank D, Type: Aim/Scissors HP: 40, ATK: 3d8+5 (Min: 8, Max: 29), SPD: 18, DEF: 4, BM: 16, CRT: 5, MOV: 7 Hissatsu Attack: (Kishin Kyousouran): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Evasive Maneuver): SPD+5 during dodge phase. U229 Halphas (Male Shura Pilot), Rank D, Type: Aim/Scissors HP: 39, ATK: 3d4+6 (Min: 9, Max: 18), SPD: 16, DEF: 4, BM: 11, CRT: 5, MOV: 9 Hissatsu Attack: (Kishin Chouonshou): When all die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Emergency Withdrawal): Escape success rate x1.5. U230 Flaus (Male Shura Pilot), Rank D, Type: Melee/Scissors HP: 45, ATK: 3d8+4 (Min: 7, Max: 28), SPD: 9, DEF: 5, BM: 13, CRT: 5, MOV: 7 Hissatsu Attack: (Kishin Gyuutoukaku): When all die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Emergency Withdrawal): Escape success rate x1.5. U231 Jaldabaoth (Deified; Folka Albark), Rank S, Type: Melee/Rock HP: 58, ATK: 4d10+12 (Min: 16, Max: 44), SPD: 15, DEF: 8, BM: 20, CRT: 6, MOV: 9 Hissatsu Attack: (Shinha Mougeki Reppa): When at least 3 die rolls are [10], attack damage x2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Shurashin): Bonus to ATK the more HP is lost. U232 Valefor (Power Up; Fernand Alduc), Rank C, Type: Melee/Scissors HP: 52, ATK: 4d6+10 (Min: 14, Max: 34), SPD: 12, DEF: 7, BM: 22, CRT: 5, MOV: 7 Hissatsu Attack: (Shinha Kishin Gougeki Ken): When all die rolls are the same, attack damage x2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Shurashin): Bonus to ATK the more HP is lost. U233 Garoika (AI), Rank D, Type: Star/Paper HP: 35, ATK: 3d6+6 (Min: 9, Max: 24), SPD: 15, DEF: 3, BM: 13, CRT: 5, MOV: 7 Hissatsu Attack: (Gatling Beam): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Learning AI): SPD +1 whenever this unit takes damage from a normal attack. U234 Bartoll (HAI), Rank B, Type: Aim/Rock HP: 35, ATK: 5d6+3 (Min: 8, Max: 33), SPD: 28, DEF: 1, BM: 17, CRT: 8, MOV: 11 Hissatsu Attack: (Dancing Dolls): When at least 4 die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Learning AI): SPD +1 whenever this unit takes damage from a normal attack. U235 Mironga (Kyle Bean), Rank C, Type: Aim/Rock HP: 33, ATK: 4d8+4 (Min: 8, Max: 36), SPD: 25, DEF: 1, BM: 12, CRT: 7, MOV: 10 Hissatsu Attack: (End Breaker): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U236 Compatible Kaiser (Kouta Azuma), Rank A, Type: Melee/Rock HP: 55, ATK: 5d6+10 (Min: 15, Max: 40), SPD: 10, DEF: 7, BM: 25, CRT: 5, MOV: 6 Hissatsu Attack: (Kaiser Tornado): When at least 4 die rolls are the same, attack damage x1.9 at maximum. Ignore target's DEF. Sub-Unit Ability: (Lure Attack): This unit takes any damage instead in the next attack. Next turn, hit rate of the Main Unit is +50%. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U237 G Compatible Kaiser (Kouta Azuma), Rank S? U238 G-Thundergate (Shouko Azuma), Rank C, Type: Shoot/Paper HP: 36, ATK: 5d4+5 (Min: 10, Max: 25), SPD: 18, DEF: 4, BM: 10, CRT: 7, MOV: 10 Hissatsu Attack: (Gate Breaker): When at least 4 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U239 G-Thundergate (Fighter Emi), Rank C, Type: Shoot/Scissors HP: 41, ATK: 4d6+4 (Min: 8, Max: 28), SPD: 17, DEF: 4, BM: 12, CRT: 5, MOV: 8 Hissatsu Attack: (Gate Breaker): When at least 3 die rolls are the same, attack damage x1.4. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U240 Fighter Roa (Kouta Azuma), Rank B, Type: Melee/Rock HP: 18, ATK: 5d4+5 (Min: 10, Max: 25), SPD: 18, DEF: 2, BM: 5, CRT: 10, MOV: 7 Hissatsu Attack: (Fire Dragon): When at least 4 die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U241 Stork (DC Captain), Rank C, Type: Defense/Scissors HP: 70, ATK: 4d6+6 (Min: 10, Max: 30), SPD: 4, DEF: 5, BM: 22, CRT: 5, MOV: 6 Hissatsu Attack: (Anti-Ship Missile): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U242 Grey Stork (Adler Koch), Rank B, Type: Star/Rock HP: 71, ATK: 4d8+2 (Min: 6, Max: 34), SPD: 4, DEF: 6, BM: 17, CRT: 5, MOV: 4 Hissatsu Attack: (Anti-Ship Missile): When at least 3 die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Energy Field): When an enemy rolls a [1] in an attack, damage reduced by 20%. U243 White Stork (EF Captain), Rank D, Type: Star/Paper HP: 70, ATK: 4d8 (Min: 4, Max: 32), SPD: 4, DEF: 5, BM: 15, CRT: 5, MOV: 4 Hissatsu Attack: (Anti-Ship Missile): When all die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U244 Ladybird (EF Captain), Rank D, Type: Star/Paper HP: 56, ATK: 4d4+4 (Min: 8, Max: 20), SPD: 2, DEF: 4, BM: 12, CRT: 5, MOV: 4 Hissatsu Attack: (Missile): When all die rolls are the same, attack damage x2. Sub-Unit Ability: (Emergency Repair): Recover Main Unit's HP by 50%. Special Ability: (Resupply): Each turn, roll [6][6] to heal one ally unit in deck. U245 Trilobyte (SM Pilot), Rank D, Type: Star/Paper HP: 73, ATK: 3d10+4 (Min: 7, Max: 34), SPD: 4, DEF: 5, BM: 20, CRT: 5, MOV: 5 Hissatsu Attack: (DOB Cannon): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Cover Fire): If the enemy's attribute during battle is Sword or Aim, then Accuracy +10%, Evasion +10%, and Attack +2. U246 Granzon, Rank S? U247 Weißritter (Excellen Browning (Mind Control)), Rank B, Type: Shoot/Paper HP: 45, ATK: 5d4+4 (Min: 9, Max: 24), SPD: 16, DEF: 4, BM: 20, CRT: 4, MOV: 7 Hissatsu Attack: (Oxtongue Launcher W): When at least 4 die rolls are the same, attack damage x1.9. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Mental Defense): Nullifies an enemy Command Card once per battle. U248 Grungust Type-2 (Kusuha Mizuha (Mind Control)), Rank C, Type: Melee/Paper HP: 53, ATK: 5d4+7 (Min: 12, Max: 27), SPD: 8, DEF: 6, BM: 21, CRT: 4, MOV: 6 Hissatsu Attack: (Keito Shungokuken): When at least 4 die rolls are the same, attack damage x1.9. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Mental Defense): Nullifies an enemy Command Card once per battle. U249 Valsion Kai (Shine Hausen (GEIM System)), Rank C, Type: Shoot/Rock HP: 61, ATK: 3d6-2 (Min: 1, Max: 16), SPD: 7, DEF: 6, BM: 19, CRT: 2, MOV: 5 Hissatsu Attack: (Cross Smasher): When all die rolls are the same, attack damage x3. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U250 Valsion Kai (Tenzan Nakajima (GEIM System)), Rank C, Type: Shoot/Scissors HP: 61, ATK: 5d6+5 (Min: 10, Max: 35), SPD: 10, DEF: 6, BM: 23, CRT: 6, MOV: 5 Hissatsu Attack: (Cross Smasher): When at least 3 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U251 Grungust Type-0 (Sanger Somvold), Rank B, Type: Melee/Scissors HP: 54, ATK: 2d6+16 (Min: 18, Max: 28), SPD: 9, DEF: 8, BM: 21, CRT: 8, MOV: 6 Hissatsu Attack: (Type-0 Zankantou): When all die rolls are [6], attack damage x2.8 at maximum. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U252 Grungust Type-3 (Sanger Somvold), Rank B, Type: Melee/Scissors HP: 55, ATK: 3d6+12 (Min: 15, Max: 30), SPD: 9, DEF: 8, BM: 22, CRT: 8, MOV: 6 Hissatsu Attack: (Type-3 Zankantou): When all die rolls are the same, attack damage x2.3 at maximum. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U253 Grungust Type-3 (Brooklyn Luckfield), Rank C, Type: Melee/Scissors HP: 55, ATK: 4d6+9 (Min: 13, Max: 33), SPD: 9, DEF: 8, BM: 22, CRT: 5, MOV: 7 Hissatsu Attack: (Type-3 Zankantou): When all die rolls are the same, attack damage x2 at maximum. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U254 Radgrid/Lazangriff (Echidna Iisaki), Rank B, Type: Shoot/Rock HP: 45, ATK: 4d10+3 (Min: 7, Max: 43), SPD: 9, DEF: 7, BM: 20, CRT: 5, MOV: 6 Hissatsu Attack: (F. Solid Cannon): When all die rolls are the same, attack damage x1.4. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Over Damage): When destroyed, any amount of remaining damage dealt that was over your current HP is dealt back towards your attacker. If your attacker is destroyed, then return to battle with 1 HP. U255 Mass Produced Giganspada (HAI), Rank C, Type: Shoot/Rock HP: 55, ATK: 4d10-7 (Min: 0, Max: 33), SPD: 5, DEF: 8, BM: 26, CRT: 5, MOV: 5 Hissatsu Attack: (Gigante Kanone): When at least 3 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Low Damage Nullification): Negate normal attacks of damage 2 or lower. U256 ART-1 (Mai Kobayashi), Rank A, Type: Spark/Rock HP: 46, ATK: 4d6+12 (Min: 16, Max: 36), SPD: 14, DEF: 6, BM: 22, CRT: 4, MOV: 8 Hissatsu Attack: (T-LINK Crash Sword): When at die rolls are the same, attack damage x2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Telekinesis Field): When an enemy rolls a [4] in an attack, damage reduced by 20%. U257 Excellence Lightning (Raul Greydon), Rank S, Type: Melee/Scissors HP: 58, ATK: 3d10+13 (Min: 16, Max: 43), SPD: 14, DEF: 8, BM: 22, CRT: 3, MOV: 7 Hissatsu Attack: (Reactor Crash): When at die rolls are the same, attack damage x2 at maximum. Sub-Unit Ability: (Combo Attack): This unit attacks. Damage dealt to enemy is calculated as new attack damage. That damage is dealt to next sortied enemy unit until it is 0. Special Ability: (Timeflow Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U258 Excellence Eternal (Fiona Greydon), Rank A, Type: Shoot/Paper HP: 57, ATK: 4d8+10 (Min: 14, Max: 42), SPD: 16, DEF: 7, BM: 21, CRT: 7, MOV: 8 Hissatsu Attack: (Final Grand Cross): When at die rolls are the same, attack damage x2 at maximum. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Timeflow Engine): This unit may select Escape or Sub-Unit commands even when BM is 0. U259 Garoika Nai (Auto Program), Rank D, Type: Star/Rock HP: 36, ATK: 3d6+7 (Min: 10, Max: 25), SPD: 15, DEF: 3, BM: 13, CRT: 5, MOV: 7 Hissatsu Attack: (Gatling Beam): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Learning AI): SPD +1 whenever this unit takes damage from a normal attack. U260 Garoika Deg (Auto Program), Rank D, Type: Star/Scissors HP: 37, ATK: 3d6+7 (Min: 10, Max: 25), SPD: 16, DEF: 3, BM: 14, CRT: 5, MOV: 8 Hissatsu Attack: (Gatling Beam): When all die rolls are the same, attack damage x1.6. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Learning AI): SPD +1 whenever this unit takes damage from a normal attack. U261 Bartoll (Lamia Loveless), Rank B, Type: Aim/Rock HP: 42, ATK: 5d6+5 (Min: 10, Max: 35), SPD: 29, DEF: 1, BM: 18, CRT: 8, MOV: 12 Hissatsu Attack: (Dancing Dolls): When at least 4 die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Double Image): As long as this is the Main Unit, each turn this unit's SPD is SPD+([turn]x2), where [turn] is capped at 10. U262 Valsion Kai Type-CF (Jurgen Von Wilhelm), Rank B, Type: Defense/Scissors HP: 62, ATK: 4d6+8 (Min: 12, Max: 32), SPD: 7, DEF: 6, BM: 21, CRT: 5, MOV: 4 Hissatsu Attack: (Mega Graviton Wave): When at least 3 die rolls are the same, attack damage x1.9 at maximum. Sub-Unit Ability: (Lure Attack): This unit takes any damage instead in the next attack. Next turn, hit rate of the Main Unit is +50%. Special Ability: (Warp Field): When an enemy rolls a [4] or [6] in an attack, damage reduced by 50%. Damage caused by Command Cards ignore this effect. U263 Flatfish (Flatfish), Rank B, Type: Star/Paper HP: 62, ATK: 5d10-5 (Min: 0, Max: 45), SPD: 6, DEF: 5, BM: 21, CRT: 3, MOV: 5 Hissatsu Attack: (Roth Horn): When at least 4 die rolls are the same, attack damage x1.3. Ignore target's DEF. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U264 Tadpole (Tadpole), Rank D, Type: Star/Rock HP: 30, ATK: 3d4+2 (Min: 5, Max: 14), SPD: 16, DEF: 3, BM: 14, CRT: 4, MOV: 6 Hissatsu Attack: (Assault): When all die rolls are [4], attack damage x2.7 at maximum. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Recycle): When destroyed, the remains are used to repair the next sortied unit for 10 HP. U265 Wendigo (Tony), Rank B, Type: Aim/Scissors HP: 58, ATK: 5d8+4 (Min: 9, Max: 44), SPD: 11, DEF: 6, BM: 22, CRT: 6, MOV: 6 Hissatsu Attack: (Sparking Mist): When all die die rolls are [4], attack damage x1.4. Ignore target's DEF. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Over Boost): If the enemy's attribute during battle is Evasion or Defense, then Accuracy +10%, Evasion +10%, and Attack +2. You also gain a bonus of +6 when determining attack priority. U266 Ijin (Ijin), Rank B, Type: Aim/Scissors HP: 52, ATK: 3d10+10 (Min: 13, Max: 40), SPD: 11, DEF: 6, BM: 20, CRT: 6, MOV: 7 Hissatsu Attack: (Tenten Tsuusui no Hou): When all die rolls are the same, attack damage x1.6. Ignore target's DEF. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U267 Mass Produced Gespenst Mk-II (Kai Kitamura), Rank D, Type: Star/Rock HP: 39, ATK: 3d6+6 (Min: 9, Max: 24), SPD: 13, DEF: 5, BM: 11, CRT: 6, MOV: 6 Hissatsu Attack: (Jet Magnum S): When all die rolls are the same, attack damage x2 at maximum. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U268 Mass Produced Gespenst Mk-II (Albero Est), Rank D, Type: Star/Scissors HP: 38, ATK: 3d6+6 (Min: 9, Max: 24), SPD: 13, DEF: 5, BM: 11, CRT: 5, MOV: 6 Hissatsu Attack: (MR Launcher): When all die rolls are the same, attack damage x1.9 at maximum. Sub-Unit Ability: (Pinpoint Shot): Attacks the unit with lowest HP in enemy's deck. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U269 Mass Produced Gespenst Mk-II (Hugo Medio), Rank D, Type: Star/Scissors HP: 37, ATK: 3d6+5 (Min: 8, Max: 23), SPD: 13, DEF: 5, BM: 12, CRT: 5, MOV: 6 Hissatsu Attack: (MR Launcher): When all die rolls are the same, attack damage x1.9. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Support): This unit can be used as a Sub Unit twice. U270 Mass Produced Gespenst Mk-II (Foria Est), Rank D, Type: Star/Paper HP: 36, ATK: 3d6+5 (Min: 8, Max: 23), SPD: 12, DEF: 5, BM: 13, CRT: 5, MOV: 6 Hissatsu Attack: (MR Launcher): When all die rolls are the same, attack damage x1.9. Sub-Unit Ability: (Support Defense): For two turns, whenever the Main Unit is attacked, this card takes damage instead. The damage taken is also halved. Special Ability: (Support): This unit can be used as a Sub Unit twice. U271 Mass Produced Gespenst Mk-II Kai (Kai Kitamura), Rank B, Type: Star/Rock HP: 43, ATK: 4d8+6 (Min: 10, Max: 38), SPD: 11, DEF: 6, BM: 18, CRT: 6, MOV: 7 Hissatsu Attack: (Jet Phantom): When all die rolls are the same, attack damage x1.4 at maximum. Ignore target's DEF. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Seal Secret Weapon): Destroy one of the enemy's Command Cards when a critical occurs. U272 Mass Produced Gespenst Mk-II Kai (Albero Est), Rank B, Type: Star/Scissors HP: 43, ATK: 4d8+6 (Min: 10, Max: 38), SPD: 11, DEF: 6, BM: 18, CRT: 5, MOV: 7 Hissatsu Attack: (F2W Cannon (L Range)): When all die rolls are the same, attack damage x1.4 at maximum. Sub-Unit Ability: (Lure Attack): This unit takes any damage instead in the next attack. Next turn, hit rate of the Main Unit is +50%. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U273 Mass Produced Gespenst Mk-II Kai (Hugo Medio), Rank B, Type: Star/Scissors HP: 43, ATK: 4d8+5 (Min: 9, Max: 37), SPD: 11, DEF: 6, BM: 19, CRT: 5, MOV: 7 Hissatsu Attack: (F2W Cannon (L Range)): When all die rolls are the same, attack damage x1.4 at maximum. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U274 Jetzt Regisseur (Jetzt), Rank A, Type: Melee/Scissors HP: 82, ATK: 5d10+3 (Min: 8, Max: 53), SPD: 5, DEF: 6, BM: 26, CRT: 3, MOV: 5 Hissatsu Attack: (Urteilskraft): When all die rolls are the same, attack damage x1.4 at maximum. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Teleportation Ability): When an enemy escapes, you rechoose an allied unit card. U275 Jetzt Glied (Jetzt), Rank D, Type: Shoot/Scissors HP: 47, ATK: 3d8+6 (Min: 9, Max: 30), SPD: 11, DEF: 3, BM: 14, CRT: 5, MOV: 6 Hissatsu Attack: (Heißträne): When all die rolls are the same, attack damage x1.5. Sub-Unit Ability: (MAPW): Attack as normal. Deal damage to the enemy, and then deal damage to enemy's sortied units. Negated if Main Unit evades this attack. Special Ability: (Teleportation Ability): When an enemy escapes, you rechoose an allied unit card. U276 Jetzt Knochen (Jetzt), Rank D, Type: Aim/Scissors HP: 45, ATK: 3d6+7 (Min: 10, Max: 25), SPD: 11, DEF: 4, BM: 13, CRT: 5, MOV: 6 Hissatsu Attack: (Schicknagel): When all die rolls are the same, attack damage x1.7. Sub-Unit Ability: (Support Attack): Main Unit attacks, then this unit attacks. Special Ability: (Teleportation Ability): When an enemy escapes, you rechoose an allied unit card. U277 Swordian's Guard (Auto Program), Rank A, Type: Aim/Scissors HP: 72, ATK: 2d10+14 (Min: 16, Max: 34), SPD: 7, DEF: 8, BM: 22, CRT: 3, MOV: 4 Hissatsu Attack: (God Edict): When all die rolls are [10], attack damage x2 at maximum. Ignore target's DEF. Sub-Unit Ability: (Lure Attack): This unit takes any damage instead in the next attack. Next turn, hit rate of the Main Unit is +50%. Special Ability: (Armor Break): Change enemy's Defense to 0 when a critical occurs. U278 Swordian's Dagger (Auto Program), Rank D, Type: Star/Scissors HP: 30, ATK: 3d4+5 (Min: 8, Max: 17), SPD: 15, DEF: 3, BM: 15, CRT: 4, MOV: 6 Hissatsu Attack: (Blade Smash): When all die rolls are [4], attack damage x2.3 at maximum. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (None) U279 Flonse (HAI), Rank D, Type: Aim/Paper HP: 32, ATK: 3d6+4 (Min: 7, Max: 22), SPD: 17, DEF: 3, BM: 12, CRT: 5, MOV: 7 Hissatsu Attack: (Davan Taser): When all die rolls are [4], attack damage x1.7. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Learning AI): SPD +1 whenever this unit takes damage from a normal attack. U280 Telgum (HAI), Rank D, Type: Aim/Paper HP: 31, ATK: 4d4+3 (Min: 7, Max: 19), SPD: 16, DEF: 3, BM: 12, CRT: 5, MOV: 8 Hissatsu Attack: (Duet Roller): When all die rolls are [4], attack damage x1.7. Sub-Unit Ability: (Direct Attack): Attacks 2 random, sortied enemy units. Special Ability: (Learning AI): SPD +1 whenever this unit takes damage from a normal attack. ==2. Command Cards (C001~C144)== C001 熱血 (Hot Blood) Effects: Begin attack. Final damage x2. C002 ひらめき (Flash) Effects: C003 不屈 (Resist) Effects: C004 鉄壁 (Iron Wall) Effects: For 3 turns, all damage received is reduced by 75%. C005 集中 (Concentrate) Effects: For 3 turns, BM gauge depletion is halved. C006 必中 Sure Hit Effect: For 3 turns, accuracy is 100%. Begin attack. C007 Inspire Effects: C008 加速 (Accelerate) Effects: C009 覚醒 (Awaken) Effects: SPDx2 for the next 3 turns. C010 根性 (Perseverance) Effects: Restore 30% of maximum HP. C011 ド根性 (Great Perseverance) Effects: Restore all of Main Unit's HP. C012 信頼 (Trust) Effects: C013 友情 (Friendship) Effects: Restores all HP of the most damaged unit in your army. C014 補給 (Resupply) Effects: Restores all Sub-Unit ability usage of one card. C015 気合 (Yell) Effects: Begin attack with ATK+3d10. C016 気迫 (Vigor) Effects: Begin attack with ATK+3d10. C017 Rally Effects: For the next 3 turns, +2d6 to your attacks. C018 てかげん (Mercy) Effects: Leaves the enemy at 1 HP if an attack should deal fatal damage. C019 狙撃 (Snipe) Effects: C020 直撃 (Direct Attack) Effects: C021 偵察 (Detect) Effects: Look at enemy's Command Cards. C022 脱力 (Exhaust) Effects: C023 愛 (Love) Effects: Restores all HP of all units (including enemies) that hasn't been destroyed to 100%. C024 幸運 (Lucky) Effects: C025 祝福 (Bless) Effects: C026 努力 (Hard Work) Effects: Clearpoints attained x1.5 at the end of battle (VS COM only). B.M. gauge reduction rate is reduced by 25%. C027 応援 (Cheer) Effects: Clearpoints attained x2 at the end of battle (VS COM only). B.M. gauge reduction rate is halved. C028 直感 (Intuition) Effects: For 3 turns, hit rate is 100%. For 2 turns, enemies' hit rate is 0%. Begin attack. C029 Move Again Effects: Begins two attacks. C030 突撃 (Assault) Effects: C031 絆 (Bond) Effects: ATK+(2*Number of remaining Unit Cards in Deck) C032 (Great Rally) Effects: For 5 turns, ATK+2d6. Enemies gain ATK+1d6 for 2 turns. C033 Training Effects: C034 Prediction Effects: Enemy SPD is halved during your phase. C035 かく乱 (Confusion) Effects: For 3 turns, enemy's hit rate is halved. C036 魂 (Spirit/Soul) Effects: Begin attack. Final damage x3. C037 連撃 (Multi Hit) Effects: Attack+1d6. Whenever you attack again, gain +1 to your ATK. If a command other than Attack is chosen, then lose this effect. C038 (Alignment) Effects: For 3 turns, the stats for SPD, DEF, MOV and BM are equal to the highest (lowest for BM) score of all cards in your deck. C039 激闘 (Violent Battle) Effects: Begin attack. That attack will always deal critical damage. C040 (Hope) Effects: Restores 3 random, used Command Cards. C041 (Prayer) Effects: Enemy loses their Special Ability. C042 戦慄 (Shiver) Effects: C043 ブースター (Booster) Effects: C044 メガブースター (Mega Booster) Effects: MOV+4. May select another command. C045 アポジーモーター (Apogee Motor) Effects: SPD+2, MOV+2. May select another command. C046 サーボーモーター (Servo Motor) Effects: SPD+2. May select another command. C047 バイオセンサー (Bio Sensor) Effects: C048 高機能スラスター (High-Spec Thruster) Effects: SPD+8. May select another command. C049 チョバムアーマー (Chobham Armor) Effect: DEF+1. May select another command. C050 ハイブリッドアーマー (Hybrid Armor) Effects: C051 オリハルコニウム (Orihalconium) Effects: DEF +3, Max HP+15. May select another command. C052 Z.O.アーマー (Z.O. Armor) Effects: DEF+3, Max HP+10, Restore 10 HP. C053 テスラドライブ (Tesla Drive) Effects: C054 テスラドライブS (Tesla Drive S) Effects: SPD+6. Gain Aim attribute. C055 (Thruster Module) Effects: Begin attack. If the enemy's attribute is Evasion, Attack +2. C056 (Anti-Dust Module) Effects: Begin attack. If the enemy's attribute is Star, Attack +2. C057 (Screw Module) Effects: Begin attack. If the enemy's attribute is Shoot, Attack +2. C058 (A-Adapter) Effects: This unit attacks. Afterwards, +2 ATK when fighting enemies with Melee, Shoot or Spark attributes. C059 (S-Adapter) Effects: This unit attacks. Afterwards, +3 ATK when fighting enemies with Melee, Shoot or Spark attributes. C060 ハイパージャマー (Hyper Jammer) Effects: SPD+20 during enemy phase. C061 デュアルセンサー (Dual-Sensor) Effects: C062 マルチセンサー (Multi-Sensor) Effects: C063 (High-Spec Targeting Device) Effects: C064 T-LINKセンサー (T-LINK Sensor) Effects: C065 高機能レーダー (High-Spec Radar) Effects: Begin attack. Final attack damage x1.2 versus Melee attribute enemies. If your Main Unit is Shoot attribute, then the enemy loses half their DEF as well. C066 (Instant Kill Knowledge) Effects: The next attack you do is a critical. C067 リペアキット (Repair Kit) Effects: After the battle ends, restore HP by 20% of maximum. The effect is nulled if you escape the battle. C068 プロペラント (Propellant Tank) Effects: Randomly restores one used Sub-Unit ability. C069 カートリッジ (Cartridge) Effects: Randomly restores one used Command Card. C070 スーパーリペアキット (Super Repair Kit) Effects: Restores one random used Command Card and one random used Sub-Unit ability. C071 SPドリンク (SP Drink) Effects: Restores one used Command Card. C072 SSPドリンク (SSP Drink) Effects: C073 (High-Spec Computer) Effects: SPD+8, MOV+4, BM-4. C074 勇者の印 (Brave Seal) Effects: C075 鋼の魂 (Spirit of Steel) Effects: ATK+6, DEF+5. C076 大型ジェネレター (Large Generator) Effects: C077 メガジェネレター (Mega Generator) Effects: Begin attack. After final attack damage, add extra damage equal 25% of the unit's MOV stat. C078 ギガジェネレター (Giga Generator) Effects: Begin attack. After final attack damage, add extra damage equal the unit's MOV stat. C079 ソーラパネル (Solar Panel) Effects: C080 ビームコート (Beam Coat) Effects: DEF+2 versus Shoot attribute enemies. C081 ABフィールド (AB Field) Effects: DEF+4 versus Shoot attribute enemies. C082 G・ヴォール (G-Wall) Effects: DEF+2 versus Melee and Shoot attribute enemies. C083 G・テリトリー (G-Territory) Effects: C084 ハチマキ (Bandana) Effects: C085 ねじりハチマキ (Twisted Bandana) Effects: ATK+10. May do another action. C086 (Command Crush) Effects: C087 アタッカー (Attacker) Effects: Begin attack. For two turns, ATK+4. C088 インファイト+ (Infight+) Effects: MOV+4, gain Melee attribute. Begin attack. C089 ガンファイト+ (Gunfight+) Effects: C090 T-LINKシステム (T-LINK System) Effects: C091 ウラヌス・システム (Uranus System) Effects: ATK+3, DEF+1, Gain Spark attribute. C092 (Trick Dice) Effects: For 3 turns, when choosing Attack, die rolls for damage becomes good. Does not take effect until next turn. C093 (Mother's Affection) Effects: Same effects as Love. Ryusei, Latooni, Mai and Aya also gains ATK+4 and DEF+2. C094 (Firio's Goodies) Effects: Main Unit restores all HP. If it's Ibs or Srey, then gain the effects of Trust and Blessing as well. C095 (Dads' Encouragement) Effects: Same effects as Cheer. If it's Ryoto, Ring or Rio, then also gain DEF +5. If it's Irm, then gain SPD+2d10 instead. C096 メイガスの門 (Gate of Magus) Effects: Same effects as Iron Wall. If it's Sanger or Wodan, also gain the effects of Vigor. C097 マシンセル (Machine Cell) Effects: C098 ミッション・ハルパー (Mission Halpher) Effects: Same effects as Shiver. If the enemy is Daitetsu, Kai or Guilliam, then also gain the effects of Hot Blood. C099 トロンベ (Trombe) Effects: Same effects as Accelerate. If it's Elzam or Ratsel, then also gain the effects of Gale and Awaken. C100 (Alien Negotiations) Effects: C101 地球脱出計画 (Earth Escape Plan) Effects: Same effects as Booster, Mega Booster, Apogee Motor, Servo Motor, High-Spec Thruster, and Accelerate. If the enemy is Elzam, Ratsel or Shuu, then those units gain ATK+15%. C102 伊豆温泉 (Izu Hot Springs) Effects: Restores 30% of HP and BM gauge. C103 バーニングPT (Burning PT) Effects: Same effects as Twisted Bandana. If it's Ryusei, Bullet, Kusuha, Tasuku, Leona, Ryoto, Rio, Yuuki or Carla, then they also gain the effects of Vigor and Awaken. C104 (School's Authority) Effects: Same effects as High-Spec Computer and T-LINK System. However, if the enemy is Arado, Seolla, Latooni, Ouka, Mai, Aya, or Ryusei, then those units gain ATK+15%. C105 (Man's Way of Life) Effects: C106 (President's Fickleness) Effects: Same effects as Trust. If the enemy is female, then that unit also gains double effects of Exhaust. C107 (Trial of Conspiracy) Effects: Allied units become S Rank. Enemy units become D Rank. C108 (Unnatural Mobility) Effects: Same effects as Mega Booster and Giga Generator. Mironga and Bartoll units also gain ATK +4. Any other unit gets DEF 0 instead. C109 (Abnormal Existance) Effects: Same effect as Spirit and Repair Kit. However Command Card usage becomes randomly drawn. In the case that the enemy is Masaki or Ryune, then the enemy gains +15% to their ATK. C110 (Emergency Call) Effects: C111 (Courteous Nurse) Effects: C112 ミツコのお仕置き (Mitsuko's Punishment) Effects: Same effect as x. In addition, if the enemy's rank is C or D, then Confusion is also added. If ally's unit is S rank, then restore any of the unit's stat penalties. C113 変身能力 (Transformation Ability) Effects: Transform into the enemy's Main Unit. However, the abilities are at their default state. Ranks of both units remain unchanged. C114 ラージの調査 (Raji's Inquiry) Effects: C115 マ改造 (Ma Modification) Effects: Compares between SPD and DEF. The higher stat gains x2 to it, while the lower one will be reduced by 75%. In the case that both are teh same, then both stats x2. C116 レイオス・プラン (REOTH Plan) Effects: SPD and DEF are increased for both sides. C117 解くべき方程式 (Equation that Must be Solved) Effects: In the next phase, if the target should attack, that attack hits that target instead. C118 正義 (Justice) Effects: For 3 turns, the player who uses this card will have good die rolls. Does not take effect until the next turn. C119 特訓 (Intensive Training) Effects: Increases ATK, DEF, SPD, CRT, MOV by 1d10 (each rolled separately), and BM down by 1d10. C120 共鳴 (Resonance) Effects: Disables the enemy's Sub-Unit command for 3 turns. C121 底力 (Potential) Effects: When HP is at 25% or below, ATK dice -1, but you get ATK+6, SPD+10, DEF+4. C122 必殺 (Sure Kill) Effects: This unit attacks. All die rolls for this attack are maxed. C123 疾風 (Gale) Effects: C124 怒り (Anger) Effect: Deal 2d10 damage to all enemies. This damage ignores DEF. C125 激怒 (Rage) Effect: Deal 4d8 damage to all enemies. This damage ignores DEF. C126 我慢 (Endurance) Effect: Halves the damage of the next attack. That damage is added to your next attack. Does not take effect until the next turn. C127 威圧 (Coercion) Effects: Disables Command Card and Sub-Command usage for 5 turns for all players. C128 自爆 (Self-Destruct) Effects: C129 隠れ身 (Vanishing Body) Effects: C130 探索 (Search) Effects: Activates a random Command Card effect. C131 復活 (Resurrection) Effects: Restores a random destroyed allied unit to full HP. C132 見極め (Ascertainment) Effects: CRT+3d10 C133 挑発 (Taunt) Effects: For 3 turns, the enemy can only Attack. C134 身代わり (Substitute) Effects: If this unit should take fatal damage, then the sortied allied unit with the highest HP will take the damage instead. C135 夢 (Dream) Effects: Swap HP and B.M. totals with enemy's Main Unit (can exceed your Main Unit's maximum HP.) C136 奇襲 (Raid) Effects: SPD+1d10, ATK+1d10, Attack twice. Skip your next turn. C137 捨て身 (Abandon) Effects: Resets the battle to the first turn for both Main Units. The enemy gains Sure Hit and x2 to its final damage. You gain Sure Hit, DEF 0 and x5 to final damage. C138 勇気 (Courage) Effects: C139 献身 (Devotion) Effects: Randomly depletes one Sub-Unit ability usage and restores two used Command Cards at random. C140 鼓舞 (Inspiration) Effects: C141 誘爆 (Induced Explosion) Effects: C142 伝授 (Initiation) Effects: C143 闘志 (Fighting Spirit) Effects: For the next 3 turns, when choosing Attack, you attack twice instead. C144 奇跡 (Miracle) Effects: ==3. VS MAP Battle Event Cards== サイフィスの加護 (Cyphis' Divine Protection) Effect: All your units gain SPD+10. 防御陣形 (Defensive Formation) Effect: All your units gain DEF+2. ブースト・ドライブ (Boost Drive) Effect: All your units gain MOV+5. 最終決戦 (Final Battle) Effect: All your units gain ATK+4. ワイウキバケーション (Wai-Uki Vacation) Effect: All non-S Rank units gain a power up for 1 turn. ドキドキバケーション (Doki-Doki Vacation) Effect: All your units are powered up. バンプレストロゴ (Banpresto Logo) Effect: Recover all your used Command Cards, draw of your Event Cards, and recover all HP of all your units. 回復エリア (Restoration Area) Effect: Restore 50% HP of all your units. コマンドカード復活 (Command Card Resurrection) Effect: Recover all used Command Cards. ASRS (ASRS) Effect: Your units' escape rate becomes 100%, but it only works once per unit. ヒューイのおともだち (Huey's Friends) Effect: Reduces the unit in an enemy army with the least HP to 1 HP. エターナルバンチョー推参 (Eternal Bancho's Intrusion) Effect: Reduces the unit in an enemy army with the most HP to a quarter of its current HP. 必殺シュート サンフラッシュ (Hissatsu Shoot Sun Flash) Effect: Reduces the unit in an enemy army with the most HP by half of its current HP. 難易度「易」 (Difficulty "Easy") Effect: All units in enemy armies get DEF -1 and SPD -5. ソーディアン来襲 (Swordian Invasion) Effect: For 1 turn, all enemy armies' max B.M. is reduced by half. 破壊工作指令 (Sabotage Order) Effect: Destroys 3 random set Command Cards. 勇者の印 (Brave Seal) Effect: Each turn, roll 1d6 and restore that much HP to all your units. Perpetual. more... ==4. VS MAP Battle Happening Cards== 自爆装置 (Self Destruct Device) Effect: Destroys 3 non-leader units at random. タイマン勝負 (Tie-Man Challenge) Effect: Destroys all non-leader units. 策士策に溺れる (Tactician Drowned in Tactics) Effect: 裏切りの銃口 (Gunbarrel of Treachery) Effect: 磁気嵐 (Electromagnetic Storm) Effect: 整備不良 (Bad Maintenance) Effect: 両刃の剣 (Twin-Edged Blade) Effect: 教導隊のレクチャー (Aggressor's Lecture) Effect: 影のリーダー (Shadow Leader) Effect: more...